Recent content by NewbyZ

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

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    Hiring 5$ for a easy work with Javascript

    Hi, I need someone who is able to create a javascript that automatically creates Fortnite offers on Gameflip. Thanks :emoji_slight_smile: https://github.com/gameflip/gfapi
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    5$ for a easy work with Javascript

    Hi, I need someone who is able to create a javascript that automatically creates Fortnite offers on Gameflip. Thanks :) https://github.com/gameflip/gfapi
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    Idk how to describe this... ¯\_(ツ)_/¯

    I think it's not what I'm looking for... I will give another example that I also need: How can I do the same thing I asked for above but with countdown? Like this (Action bar): 26s | 38s | 15s | 45s function countdown(i: integer): loop {_i} times: loop all players: #...
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    Idk how to describe this... ¯\_(ツ)_/¯

    Hi, I have a problem with this ... Explanation: On my server there are bosses, and the health of the boss appears in the action bar. So far so good if there is only 1 boss, but when there are 2 or more, it looks like this: https://gyazo.com/2e6bf27b92110269b066f143c4feee03 How could I do it so...
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    How to avoid unload entities?

    How can I prevent entities from "ceasing to exist" when the chunk is unloaded? Example: while {_entity} exists: At the moment that the chunk is unloaded, skript no longer recognized the entity even if it loaded again EDIT: Of moment it seems that this works, if someone has something better...
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    nearby enttites

    every 3 seconds: loop nearby entities in radius 15 around {loc}: kill loop-entity
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    Solved Check lore

    How can I detect the line in which the lore contains a text? Example lore: 1º line: Test 2º line: Hello 3º line: Test Any way to detect that "Hello" is on the second line?
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    Solved Delete

    Delete
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    Solved RGB on EffectLib particles

    How is RGB used? display 10 of redstone particle at location of loop-value offset by 0.0, 0.0, 0.0 at speed 0.5 Where i put the RGB? (Example: 10,10,10) Solved by myself
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    Solved Rotate an entity 360° around player?

    What would be the math operation to spawn an armor stand and rotate (teleport) it 360° around the player?
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    Solved id of entity?

    Any way to know the id (or uuid) of an entity? %id of entity% changes when chunk is unloaded... The purpose of this is to be able to detect at any time that particular entity
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    Solved Variable in quantity of items in a GUI?

    How can I change the amount of an item depending on a variable? format gui slot 11 of player with {variable::%uuid of player%} experience bottle <...> How can I make it work?
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    Solved Countdown formatted?

    Any way to convert 300 seconds to 5:00? (To put in a countdown variable) And then continue with 4:59, 4:58 ...
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    Solved I try to add coordinates to a variable list and this happened... (GONE WRONG)

    Hello, why doesn't work this? command /slime1: permission: slime.slime trigger: delete {slime1::*} loop blocks in radius 10 around player: if loop-block is slime block: add location of loop-value to {slime1::*} broadcast...
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    Solved Block counter per pickaxe

    I want to do a block counter (per picaxe) but every time I peak a block does not add up and stays in 1 on mine: if player's tool is a pickaxe: set {_lore} to lore of player's tool set {_split::*} to {_lore} split at " " set {_exp} to {_split::2} parsed as number...