Paste and Undo Schematics

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dantegamer79

Member
Apr 12, 2020
18
0
1
Hello, I am working on a 1.8.8 minecraft server with Skript for 1.8 2.6.4 version with SkBee 1.10.2 Addon (Even PirateSK and more), I tried to make a skript which spawns the structure called "test.schematic" in world "world" at location 52.5, 69.0, 66.5 (ignoring air) and de-spawns it (deletes the schematic and redo all the blocks it removed).
I tried "paste schematic "test" at location 52.5, 69.0, 66.5" with the PirateSK addon which works but there is no command to undo the schematic loaded.
 
Okay. How Skbee and I assume PirateSK is using schematics, is not through actual schematics, but structures, which is a vanilla-built-in part of minecraft. These structures are used to generate villages, fortresses, natural treasures, etc. They were never made to be able to be deleted. If you want to delete them, you'd have to code this yourself. Try doing that, and when you are stuck or are getting errors, come back and ask questions.
 
Okay. How Skbee and I assume PirateSK is using schematics, is not through actual schematics, but structures, which is a vanilla-built-in part of minecraft. These structures are used to generate villages, fortresses, natural treasures, etc. They were never made to be able to be deleted. If you want to delete them, you'd have to code this yourself. Try doing that, and when you are stuck or are getting errors, come back and ask questions.
PirateSK and SkBee are just options, this is my goal: I'm making a minigame which contains mini events which randomly start and if the case is test then spawns the schematic in world "world", I have the physical building in world "Schematics" but really all I'd need is a script which transfers it to world "world" (ignoring air) to an exact location and then deletes it after 5 minutes (and of course puts back the blocks underneath/deleted)