Im making a partical command for all players but my code doesnt work.. what is wrong with it??
Code:
command /raincloud:
trigger:
if {raincloud::%player's uuid%} is false:
set {rancloud::%player's uuid%} to true
send "&aRaincloud Enabled!"
else if {raincloud::%player's uuid%} is true:
send "&cRaincloud Disabled!"
set {raincloud::%player's uuid%} to false
every 1 second:
if {raincloud::%player's uuid%} is set to true:
play cloud above player