pvp toggle per player

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Super simple (Haven't tested, but this should work)
code_language.skript:
command /pvptoggle:
    trigger:
        if {pvp::toggle::%uuid of player%} is true:
            set {pvp::toggle::%uuid of player%} to false
        else:
            set {pvp::toggle::%uuid of player%} to true


on damage of player:
    if attacker is a player:
        if {pvp::toggle::%uuid of victim%} is true:
            cancel event
 
Thank you! I added that attackers who disabled it cannot attack.
Ahh, duh that makes sense, totally forgot that part!
I also forgot, and suggest to add, some messages when you toggle PVP on/off, I was more just writing the skeleton for you, and figured you could fill in what you need
 
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