code_language.skript:
options:
logo2: &9&l<&b&lEnder&a&lTheth&9&l>&9
user: &9&l<&eEnder&9&l>&7
helper: &6&l<&e&lHELPER&6&l>&r&l
mod: &1&l<&3&lMOD&1&l>&r&l
admin: &3&l<&b&lADMIN&3&l>&r&l
owner: &a&l<&3&k::::&r&b&lOWNER&3&k::::&r&a&l>&r&l
logo: &b&l<&c&lGrupos&b&l>&r&l
endermite: &0&l<&dEnderMite&0&l>&r
enderman: &0&l<&cEnderMan&0&l>&r
enderdragon: &0&l<&cEnderDragon&0&l>&r
nombre: {nombre.%player%}
on chat:
cancel event
if {clan.unido.%player%.%{nombre.%player%}%} is true:
stop
else:
if {permisso.enderman.%player%} is true:
send "{@enderman}%player's display name%&l>&r&b%message%" to player
loop all players in radius 100 of the player:
send "{@enderman}%player's display name%&l>&r&b%message%" to loop-player
if {permisso.enderdragon.%player%} is true:
send "{@enderdragon}%player's display name%&l>&r&b%message%" to player
loop all players in radius 100 of the player:
send "{@enderdragon}%player's display name%&l>&r&b%message%" to loop-player
else if {permisso.enderman.%player%} is not set:
send "{@user}%player's display name%&l>&l&f%message%"
loop all players in radius 100 of the player:
send "{@user}%player's display name%&l>&r&f%message%" to loop-player
on chat:
if {clan.unido.%player%.%{nombre.%player%}%} is true:
if {permisso.enderman.%player%} is true:
send "{@enderman}[%{@nombre}%]%player's display name%&l>&r&b%message%" to player
loop all players in radius 100 of the player:
send "{@enderman}[%{@nombre}%]%player's display name%&l>&r&b%message%" to loop-player
if {permisso.enderdragon.%player%} is true:
send "{@enderdragon}[%{@nombre}%]%player's display name%&l>&r&b%message%" to player
loop all players in radius 100 of the player:
send "{@enderdragon}[%{@nombre}%]%player's display name%&l>&r&b%message%" to loop-player
else if {permisso.enderman.%player%} is not set:
send "{@user}[%{@nombre}%]%player's display name%&l>&l&f%message%"
loop all players in radius 100 of the player:
send "{@user}[%{@nombre}%]%player's display name%&l>&r&f%message%" to loop-player