Hey guys I currently have this skript where coins are dropped when mobs die but I want it so they have to be killed by players to drop them.
This is what I currently have...
This is what I currently have...
code_language.skript:
on death of zombie:
chance of 7%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of creeper:
chance of 25%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Blaze:
chance of 18%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of CaveSpider:
chance of 8%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of enderman:
chance of 20%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of SilverFish:
chance of 25%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Skeleton:
chance of 10%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Spider:
chance of 8%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Wither:
chance of 100%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Zombie Pigmen:
chance of 12%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Cow:
chance of 12%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Ocelot:
chance of 15%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Pig:
chance of 5%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of sheep:
chance of 15%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim
on death of Wolf:
chance of 15%:
drop 1 sunflower named "<gold>MobCoin" with lore "&rType &6/coins redeem &rto redeem" at victim