Solved How to use on craft event?

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code_language.skript:
set {_i} to "bow of power 2" parsed as item
        register new shapeless recipe for ({_i}) using 1slot, 2Slot, 3Slot, 4Slot, 5Slot, 6Slot, 7Slot, 8Slot, 9Slot
 
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code_language.skript:
set {_i} to "bow of power 2" parsed as item
        register new shapeless recipe for ({_i}) using 1slot, 2Slot, 3Slot, 4Slot, 5Slot, 6Slot, 7Slot, 8Slot, 9Slot
are you sure this works?

else try it:

code_language.skript:
register new shapeless recipe for bow named "&6I can be too named" with lore "Sure with lore" with enchament power 2 using air, air, air, bow, bow, bow, air, air, air
 
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code_language.skript:
register new shapeless recipe for bow named "&6I can be too named" with lore "Sure with lore" with enchament power 2 using air, air, air, bow, bow, bow, air, air, air
[/QUOTE]
the expression "%itemstack% with enchantments %enchantments%" doesn't exist, doing "%itemstack% of %enchantments%" should work. Example:
code_language.skript:
register new shapeless recipe for bow of power 2 named "<orange>I can be named too" with lore "sure, with lore" using air, air, air, bow, bow, bow, air, air, air
 
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Reactions: ELROMPEDIENTES
code_language.skript:
register new shapeless recipe for bow named "&6I can be too named" with lore "Sure with lore" with enchament power 2 using air, air, air, bow, bow, bow, air, air, air
the expression "%itemstack% with enchantments %enchantments%" doesn't exist, doing "%itemstack% of %enchantments%" should work. Example:
code_language.skript:
register new shapeless recipe for bow of power 2 named "<orange>I can be named too" with lore "sure, with lore" using air, air, air, bow, bow, bow, air, air, air
[/QUOTE]
how this work ?
2017-05-17_15.41.30.png
 
On load:
register new shapeless recipe for bow of power 2 named "<orange>I can be named too" with lore "sure, with lore" using air, air, air, bow, bow, bow, air, air, air
 
  • Like
Reactions: ELROMPEDIENTES
On load:
register new shapeless recipe for bow of power 2 named "<orange>I can be named too" with lore "sure, with lore" using air, air, air, bow, bow, bow, air, air, air
thath work xd hey and how I do for the players use this.
and how I unregister
2017-05-17_15.43.53.png
 
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