script is now of me, but is not work
lore at under buff is error same buff
and i want to keep value is
1. name of buff ( Movement , Jump ) {_buffName}
2. level of buff ( I, II , III , IV , V ) {_buffLevel}
code_language.skript:
sub "Buff":
set {_p} to "%parameter-1%" parsed as player
set {_lore::*} to lore of {_p}'s tool split at "||"
loop {_lore::*}:
set {_buff::*} to uncolored loop-value parsed as "Buff %string%"
if {_buff::*} is set:
send "%{_buff::*}%" to {_p}
lore at under buff is error same buff
and i want to keep value is
1. name of buff ( Movement , Jump ) {_buffName}
2. level of buff ( I, II , III , IV , V ) {_buffLevel}
Last edited: