Skript Version (do not put latest): Latest stable release (2.4.1)
Skript Author: Bensku
Minecraft Version: 1.8.9 (Minecraft server version: 1.15.2)
Full Code:
```command /setspawn [<text>]:
trigger:
set {Spawn.%arg%} to location(player's x-coordinate, player's y-coordinate + 5, player's z-coordinate, player's world, 0, 90)```
command /spawn [<text>]:
trigger:
teleport sender to {Spawn.%arg%}```
Console Errors: (if applicable)
```[05:25:57] [Server thread/ERROR]: #!#! ===!!!=== Skript variable load error ===!!!===
[05:25:57] [Server thread/ERROR]: #!#! Unable to load (all) variables:
[05:25:57] [Server thread/ERROR]: #!#! 1 variable could not be loaded!
[05:25:57] [Server thread/ERROR]: #!#! Affected variables: spawn.test
[05:25:57] [Server thread/INFO]: [Skript] Created a backup of variables.csv as variables_2020-04-10_05-25-57.csv```
I have been researching this error for a while and found experiences of people with similar issues but not exact.
If I set a variable to a text argument with a location the variables save but when I restart my server the variables get deleted and I get an error message in the console all other variables are fine.
In a nutshell think of me doing "/map setspawn <name of map>" and name of map is the arg in {Spawn} the location saves but when the server restarts the locations delete.
I have no idea what to do.
Skript Author: Bensku
Minecraft Version: 1.8.9 (Minecraft server version: 1.15.2)
Full Code:
```command /setspawn [<text>]:
trigger:
set {Spawn.%arg%} to location(player's x-coordinate, player's y-coordinate + 5, player's z-coordinate, player's world, 0, 90)```
command /spawn [<text>]:
trigger:
teleport sender to {Spawn.%arg%}```
Console Errors: (if applicable)
```[05:25:57] [Server thread/ERROR]: #!#! ===!!!=== Skript variable load error ===!!!===
[05:25:57] [Server thread/ERROR]: #!#! Unable to load (all) variables:
[05:25:57] [Server thread/ERROR]: #!#! 1 variable could not be loaded!
[05:25:57] [Server thread/ERROR]: #!#! Affected variables: spawn.test
[05:25:57] [Server thread/INFO]: [Skript] Created a backup of variables.csv as variables_2020-04-10_05-25-57.csv```
I have been researching this error for a while and found experiences of people with similar issues but not exact.
If I set a variable to a text argument with a location the variables save but when I restart my server the variables get deleted and I get an error message in the console all other variables are fine.
In a nutshell think of me doing "/map setspawn <name of map>" and name of map is the arg in {Spawn} the location saves but when the server restarts the locations delete.
I have no idea what to do.