code_language.skript:
on join:
if file "/plugins/Skript/scripts/UUID Storage.yml" exists:
set {_fileContents::*} to file contents of "/plugins/Skript/scripts/UUID Storage.yml"
if file "/plugins/Skript/scripts/UUID Storage.yml" doesn't exist:
create file "/plugins/Skript/scripts/UUID Storage.yml"
write "%player% = %player's uuid%" at line 1 to file "/plugins/Skript/scripts/UUID Storage.yml"
stop trigger
else if {_fileContents::*} does not contain "%player% = %player's uuid%":
set {_lines} to line count of file "/plugins/Skript/scripts/UUID Storage.yml"
write "%player% = %player's uuid%" at line ("%{_lines} + 1%" parsed as integer) to file "/plugins/Skript/scripts/UUID Storage.yml"
stop trigger
# Else here