I get many errors when running this code.
Code:
on skript load:
# Main Menu Gui
create a gui with id "menu" with virtual chest with 3 rows named "&b&lShop":
# Whitespace slots
format gui slot 0 with black stained glass pane named " "
format gui slot 1 with black stained glass pane named " "
format gui slot 2 with black stained glass pane named " "
format gui slot 3 with black stained glass pane named " "
format gui slot 4 with black stained glass pane named " "
format gui slot 5 with black stained glass pane named " "
format gui slot 6 with black stained glass pane named " "
format gui slot 7 with black stained glass pane named " "
format gui slot 8 with black stained glass pane named " "
format gui slot 9 with black stained glass pane named " "
format gui slot 17 with black stained glass pane named " "
format gui slot 18 with black stained glass pane named " "
format gui slot 19 with black stained glass pane named " "
format gui slot 20 with black stained glass pane named " "
format gui slot 21 with black stained glass pane named " "
format gui slot 22 with black stained glass pane named " "
format gui slot 23 with black stained glass pane named " "
format gui slot 24 with black stained glass pane named " "
format gui slot 25 with black stained glass pane named " "
format gui slot 26 with black stained glass pane named " "
format gui slot 10 with carrot named "&6Farming":
open gui "farming" to player
format gui slot 11 with iron pickaxe named "&fTools":
open gui "tools" to player
format gui slot 12 with redstone dust named "&4Redstone":
open gui "redstone" to player
format gui slot 13 with grass block named "&2Blocks":
open gui "blocks" to player
format gui slot 14 with diamond hoe named "&bSellwand":
open gui "sellwand" to player
format gui slot 15 with lava bucket named "&7Miscellaneous":
open gui "misc" to player
format gui slot 16 with paper named "&3Ranks":
open gui "ranks" to player
# Farming Gui
create a gui with id "farming" with virtual chest with 4 rows named "&6Farming":
set {_slot} to 0
loop 45 times:
format gui slot {_slot} with black stained glass pane named " "
add 1 to {_slot}
format gui slot 10 with wheat seeds with lore "&2$100"
format gui slot 11 with carrot with lore "&2$250"
format gui slot 12 with potato with lore "&2$250"
format gui slot 13 with sugar cane with lore "&2$1,000"
format gui slot 14 with cactus with lore "&2$1,000"
format gui slot 15 with pumpkin with lore "&2$5,000"
format gui slot 16 with melon with lore "&2$5,000"
format gui slot 21 with sweet berry with lore "&2$1,000"
format gui slot 22 with spawner with lore "&2$100K"
format gui slot 23 with ghast spawn egg named "&6Spawn Eggs":
open gui "spawn eggs" to player
# Tool Gui
create a gui with id "tools" with virtual chest with 5 rows named "&fTools":
set {_slot} to 0
loop 45 times:
format gui slot {_slot} with black stained glass pane named " "
add 1 to {_slot}
format gui slot 12 with diamond hoe with lore "&2$5,000"
format gui slot 13 with diamond shovel with lore "&2$5,000"
format gui slot 14 with diamond pickaxe with lore "&2$5,000"
format gui slot 15 with diamond axe with lore "&2$5,000"
format gui slot 21 with iron hoe with lore "&2$1,000"
format gui slot 22 with iron shovel with lore "&2$1,000"
format gui slot 23 with iron pickaxe with lore "&2$1,000"
format gui slot 24 with iron axe with lore "&2$1,000"
format gui slot 30 with stone hoe with lore "&2$250"
format gui slot 31 with stone shovel with lore "&2$250"
format gui slot 32 with stone pickaxe with lore "&2$250"
format gui slot 33 with stone axe with lore "&2$250"
format gui slot 36 with redstone named "&4Back To Menu"
command /shop:
description: Opens a shop menu
trigger:
open gui "menu" to player