Spawn script

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Kristian Rahbek

New Member
Jun 12, 2018
9
0
1
25
United States
Hello guys! :emoji_slight_smile:
I really need a spawn script. Not just a simple one, but like when you move it cancels. I will be very happy if someone would like to make this for me. The teleportation, should take about 4 secounds. Thanks a lot!
 
i whipped this up quickly.... let me know if you need a little more customization added to it

code_language.skript:
options:
    prefix: &7[&3SPAWN&7]



command /setspawn:
    permission: spawn.set
    permission message: You do not have permission to use this command
    usage: player
    trigger:
        set {spawn} to location of player
        send "{@prefix} - &aSpawn successfully set at: &b%{spawn}%"

on first join:
    teleport player to {spawn}

command /spawn [<player>]:
    permission: spawn.use
    permission message: You do not have permission to use this command
    trigger:
        if arg-1 is set:
            if player has permission "spawn.admin":
                teleport arg-1 to {spawn}
            else:
                send "{@prefix} - &cYou do not have permission to use this command"

        if arg-1 is not set:
            if player does not have permission "spawn.bypass":
                set {_location.%player%.x} to rounded x coord of player
                set {_location.%player%.y} to rounded y coord of player
                set {_location.%player%.z} to rounded z coord of player
                send "{@prefix} - &aTeleporting to spawn, please stand still" to player
                wait 1 second
                if rounded x coord of player is {_location.%player%.x}:
                    if rounded y coord of player is {_location.%player%.y}:
                        if rounded z coord of player is {_location.%player%.z}:
                            wait 1 second
                        else:
                            send "{@prefix} - &cTeleportation canceled... next time stand still"
                            stop
                    else:
                        send "{@prefix} - &cTeleportation canceled... next time stand still"
                        stop
                else:
                    send "{@prefix} - &cTeleportation canceled... next time stand still"
                    stop
                if rounded x coord of player is {_location.%player%.x}:
                    if rounded y coord of player is {_location.%player%.y}:
                        if rounded z coord of player is {_location.%player%.z}:
                            wait 1 second
                        else:
                            send "{@prefix} - &cTeleportation canceled... next time stand still"
                            stop
                    else:
                        send "{@prefix} - &cTeleportation canceled... next time stand still"
                        stop
                else:
                    send "{@prefix} - &cTeleportation canceled... next time stand still"
                    stop
                if rounded x coord of player is {_location.%player%.x}:
                    if rounded y coord of player is {_location.%player%.y}:
                        if rounded z coord of player is {_location.%player%.z}:
                            wait 1 second
                        else:
                            send "{@prefix} - &cTeleportation canceled... next time stand still"
                            stop
                    else:
                        send "{@prefix} - &cTeleportation canceled... next time stand still"
                        stop
                else:
                    send "{@prefix} - &cTeleportation canceled... next time stand still"
                    stop
                if rounded x coord of player is {_location.%player%.x}:
                    if rounded y coord of player is {_location.%player%.y}:
                        if rounded z coord of player is {_location.%player%.z}:
                            teleport player to {spawn}
                            send "{@prefix} - &aYou have been successfully teleported to spawn"
                        else:
                            send "{@prefix} - &cTeleportation canceled... next time stand still"
                            stop
                    else:
                        send "{@prefix} - &cTeleportation canceled... next time stand still"
                        stop
                else:
                    send "{@prefix} - &cTeleportation canceled... next time stand still"
                    stop
            if player has permission "spawn.bypass":
                teleport player to {spawn}
                send "{@prefix} - &aYou have been successfully teleported to spawn"
[doublepost=1528837301,1528837109][/doublepost]oh also the permissions i added are as follows:
spawn.set - Allows admins to set the spawn
spawn.admin - Allows admins to send other players to spawn
spawn.use - Allows players to use the spawn command
spawn.bypass - Allows players to bypass the teleport delay
 
You're welcome. I may make a few changes to clean it up a bit, but i will make sure to forward them to you so you have the most updated version