I need some help with this. %loop-value% list a uuid instead of a player's name. Is there a way I can fix this?
Would appreciate the help. <3
Edit: I think i know why:
I had "use player UUIDs in variable names: false" true in the config. I had to set it to true for another skript I had...
How do I prevent the "In the future, players in variable names will use the player's UUID instead of their name." message without setting that setting to true? Have a list of uuids isn't helpful, I need to see the player name without causing spam every time skript loads my skript.
Using %arg-2% - with the "use player UUIDs in variable names:" set to false, displays correctly, but spams my console/chat when the skript is loaded/reloaded.:
Using %uuid of arg-2% displays this - but doesn't send those "In the future," messages.
Code:
if arg-1 is "list":
if arg-2 is not set:
if arg-3 is not set:
message "&4ᴄᴜʀʀᴇɴᴛ ꜱᴜꜱᴘᴇᴄᴛ ʟɪꜱᴛ:"
loop {suspectList::*}:
send "&8- &b%loop-index%&8: &c%loop-value%"
Would appreciate the help. <3
Edit: I think i know why:
I had "use player UUIDs in variable names: false" true in the config. I had to set it to true for another skript I had...
How do I prevent the "In the future, players in variable names will use the player's UUID instead of their name." message without setting that setting to true? Have a list of uuids isn't helpful, I need to see the player name without causing spam every time skript loads my skript.
Using %arg-2% - with the "use player UUIDs in variable names:" set to false, displays correctly, but spams my console/chat when the skript is loaded/reloaded.:
Using %uuid of arg-2% displays this - but doesn't send those "In the future," messages.
Last edited: