Skript Version: Skript 2.2
Skript Author:
Minecraft Version: 1.8.8
---
Full Code:
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Note: If a variable is being set in another script, but not shown, please explain how they are being set
Errors on Reload:
Console Errors: (if applicable)
Same as above
Other Useful Info:
Addons using (including versions):
RandomSkBeta, Skellett, SkQuery, skRayFall, SkStuff, skUtitlites, Umbaska, WildSkript
Troubleshooting:
Have you tried searching the docs? Yes
Have you tried searching the forums? Yes
Skript Author:
Minecraft Version: 1.8.8
---
Full Code:
Note: If the code is too large, feel free to use a pasting website (Pastebin or hastebin)
Note: If a variable is being set in another script, but not shown, please explain how they are being set
code_language.skript:
script options:
$ use permissions
#Funtion
function rankLoad(p: player , n: number , t: number) :: string:
if {_n} is 1:
if {cubecraft.testrank.%{_p}%} is set:
if {_t} is 0:
set {cubecraft.rank.%{_p}%} to {cubecraft.testrank.%{_p}%}
delete {cubecraft.testrank.%{_p}%}
if {cubecraft.rank.%{_p}%} is not set:
set {cubecraft.rank.%{_p}%} to ""
if {cubecraft.rank.%{_p}%} is "&8:Stone:":
execute console command "/rank %{_p}% stone"
set {_p} tab name to "&8%{_p}%"
return "&8:Stone:"
if {cubecraft.rank.%{_p}%} is "&7&ki&7Iron&7&ki ":
execute console command "/rank %{_p}% iron"
set {_p} tab name to "&7%{_p}%"
return "&7&ki&7Iron&7&ki"
if {cubecraft.rank.%{_p}%} is "&1&ki&1Lapiz&1&ki ":
execute console command "/rank %{_p}% lapiz"
set {_p} tab name to "&1%{_p}%"
return "&1&ki&1Lapiz&1&ki"
if {cubecraft.rank.%{_p}%} is "&6&ki&6Gold&6&ki ":
execute console command "/rank %{_p}% gold"
set {_p} tab name to "&e%{_p}%"
return "&6&ki&6Gold&6&ki"
if {cubecraft.rank.%{_p}%} is "&b&ki&bDiamond&b&ki ":
execute console command "/rank %{_p}% diamond"
set {_p} tab name to "&b%{_p}%"
return "&b&ki&bDiamond&b&ki"
if {cubecraft.rank.%{_p}%} is "&a&ki&aEmerald&a&ki ":
execute console command "/rank %{_p}% emerald"
set {_p} tab name to "&a%{_p}%"
return "&a&ki&aEmerald&a&ki"
if {cubecraft.rank.%{_p}%} is "&5&ki&5Obsidian&5&ki ":
execute console command "/rank %{_p}% obsidian"
set {_p} tab name to "&5%{_p}%"
return "&5&ki&5Obsidian&5&ki"
if {cubecraft.rank.%{_p}%} is "&3&l[Builder] ":
execute console command "/rank %{_p}% builder"
set {_p} tab name to "&3%{_p}%"
return "&3&l[Builder]"
if {cubecraft.rank.%{_p}%} is "&d&l[Helper] ":
execute console command "/rank %{_p}% helper"
set {_p} tab name to "&d%{_p}%"
return "&d&l[Helper]"
if {cubecraft.rank.%{_p}%} is "&6&l[Moderator] ":
execute console command "/rank %{_p}% mod"
set {_p} tab name to "&6%{_p}%"
return "&6&l[Moderator]"
if {cubecraft.rank.%{_p}%} is "&6&l[Sr Moderator] ":
execute console command "/rank %{_p}% srmod"
set {_p} tab name to "&6%{_p}%"
return "&6&l[Sr Moderator]"
if {cubecraft.rank.%{_p}%} is "&2&l[Jr Developer] ":
execute console command "/rank %{_p}% jrdev"
set {_p} tab name to "&2%{_p}%"
return "&2&l[Jr Developer]"
if {cubecraft.rank.%{_p}%} is "&2&l[Developer] ":
execute console command "/rank %{_p}% dev"
set {_p} tab name to "&2%{_p}%"
return "&2&l[Developer]"
if {cubecraft.rank.%{_p}%} is "&4&l[Administator] ":
execute console command "/rank %{_p}% admin"
set {_p} tab name to "&4%{_p}%"
return "&4&l[Administator]"
if {cubecraft.rank.%{_p}%} is "&9&l[Owner] ":
execute console command "/rank %{_p}% jrdev"
set {_p} tab name to "&9%{_p}%"
return "&9&l[Owner]"
else if {_n} is 2:
if {cubecraft.testrank.%{_p}%} is set:
if {_t} is 0:
set {cubecraft.rank.%{_p}%} to {cubecraft.testrank.%{_p}%}
delete {cubecraft.testrank.%{_p}%}
if {cubecraft.rank.%{_p}%} is not set:
set {cubecraft.rank.%{_p}%} to ""
if {cubecraft.rank.%{_p}%} is "&8:Stone:":
execute console command "/rank %{_p}% stone"
set {_p} tab name to "&8%{_p}%"
return "&8:Stone:"
if {cubecraft.rank.%{_p}%} is "&7&ki&7Iron&7&ki ":
execute console command "/rank %{_p}% iron"
set {_p} tab name to "&7%{_p}%"
return "&7&ki&7Iron&7&ki"
if {cubecraft.rank.%{_p}%} is "&1&ki&1Lapiz&1&ki ":
execute console command "/rank %{_p}% lapiz"
set {_p} tab name to "&1%{_p}%"
return "&1&ki&1Lapiz&1&ki"
if {cubecraft.rank.%{_p}%} is "&6&ki&6Gold&6&ki ":
execute console command "/rank %{_p}% gold"
set {_p} tab name to "&e%{_p}%"
return "&6&ki&6Gold&6&ki"
if {cubecraft.rank.%{_p}%} is "&b&ki&bDiamond&b&ki ":
execute console command "/rank %{_p}% diamond"
set {_p} tab name to "&b%{_p}%"
return "&b&ki&bDiamond&b&ki"
if {cubecraft.rank.%{_p}%} is "&a&ki&aEmerald&a&ki ":
execute console command "/rank %{_p}% emerald"
set {_p} tab name to "&a%{_p}%"
return "&a&ki&aEmerald&a&ki"
if {cubecraft.rank.%{_p}%} is "&5&ki&5Obsidian&5&ki ":
execute console command "/rank %{_p}% obsidian"
set {_p} tab name to "&5%{_p}%"
return "&5&ki&5Obsidian&5&ki"
if {cubecraft.rank.%{_p}%} is "&3&l[Builder] ":
execute console command "/rank %{_p}% builder"
set {_p} tab name to "&3%{_p}%"
return "&3&l[Builder]"
if {cubecraft.rank.%{_p}%} is "&d&l[Helper] ":
execute console command "/rank %{_p}% helper"
set {_p} tab name to "&d%{_p}%"
return "&d&l[Helper]"
if {cubecraft.rank.%{_p}%} is "&6&l[Moderator] ":
execute console command "/rank %{_p}% mod"
set {_p} tab name to "&6%{_p}%"
return "&6&l[Moderator]"
if {cubecraft.rank.%{_p}%} is "&6&l[Sr Moderator] ":
execute console command "/rank %{_p}% srmod"
set {_p} tab name to "&6%{_p}%"
return "&6&l[Sr Moderator]"
if {cubecraft.rank.%{_p}%} is "&2&l[Jr Developer] ":
execute console command "/rank %{_p}% jrdev"
set {_p} tab name to "&2%{_p}%"
return "&2&l[Jr Developer]"
if {cubecraft.rank.%{_p}%} is "&2&l[Developer] ":
execute console command "/rank %{_p}% dev"
set {_p} tab name to "&2%{_p}%"
return "&2&l[Developer]"
if {cubecraft.rank.%{_p}%} is "&4&l[Administator] ":
execute console command "/rank %{_p}% admin"
set {_p} tab name to "&4%{_p}%"
return "&4&l[Administator]"
if {cubecraft.rank.%{_p}%} is "&9&l[Owner] ":
execute console command "/rank %{_p}% owner"
set {_p} tab name to "&9%{_p}%"
return "&9&l[Owner]"
function updateRankAPI(p: player) :: player:
wait 5 ticks
if {cubecraft.rank.%{_p}%} is not set:
set {cubecraft.rank.%{_p}%} to ""
if {cubecraft.disguise.%{_p}%} is set:
set {_br} to uncolored {cubecraft.rank.%{_p}%}
set {_dr} to uncolored {cubecraft.rank.%{cubecraft.disguise.%{_p}%}%}
if {cubecraft.rank.%{cubecraft.disguise.%{_p}%}%} is set:
make all players see {_p}'s prefix as "%{cubecraft.rank.%{cubecraft.disguise.%{_p}%}%}%&e"
else:
make all players see {_p}'s prefix as "&e"
set {_br} to convert string "%{_br}%" to lowercase
set {_br} to 1st char in each word of "%{_br}%" to caps
set {_dr} to convert string "%{_dr}%" to lowercase
set {_dr} to 1st char in each word of "%{_dr}%" to caps
replace all " " in {_br} with ""
replace all " " in {_dr} with ""
if {_dr} is "":
set {_dr} to "No Rank"
if {_br} contains "mod":
replace all "mod" with "Mod" in {_br}
if {_dr} contains "mod":
replace all "mod" with "Mod" in {_dr}
if {_br} contains "dev":
replace all "dev" with "Dev" in {_br}
if {_dr} contains "dev":
replace all "dev" with "Dev" in {_dr}
set {cubecraft.api.displayrank.%{_p}%} to "%{_dr}% (%{_br}%)"
set {cubecraft.api.displayname.%{_p}%} to "%{cubecraft.disguise.%{_p}%}%"
else:
set {_br} to uncolored {cubecraft.rank.%{_p}%}
if {cubecraft.rank.%{_p}%} is set:
make all players see {_p}'s prefix as "%{cubecraft.rank.%{_p}%}%&e"
else:
make all players see {_p}'s prefix as "&e"
set {_br} to convert string "%{_br}%" to lowercase
set {_br} to 1st char in each word of "%{_br}%" to caps
if {_br} is "":
set {_br} to "No Rank"
if {_br} contains "mod":
replace all "mod" with "Mod" in {_br}
if {_br} contains "dev":
replace all "dev" with "Dev" in {_br}
set {cubecraft.api.displayrank.%{_p}%} to "%{_br}%"
set {cubecraft.api.displayname.%{_p}%} to "%{_p}%"
on join:
if {cubecraft.rank.uuid.%uuid of player%} is set:
set {cubecraft.rank.%player%} to {cubecraft.rank.uuid.%uuid of player%}
wait 2 ticks
rankLoad(player, 1, 0)
on quit:
set {cubecraft.rank.uuid.%uuid of player%} to {cubecraft.rank.%player%}
on join:
send "&b-----------------------------"
send "&b"
send "&6Welcome to &9&lCubeCraft Games!"
send "&6Website &9&lcubecraft.net"
send "&6Store: &9&lstore.cubecraft.net"
send "&b"
send "&b-----------------------------"
command /p [<string>] [<player>]:
trigger:
if arg-1 is not set:
send "&9------- &5Parties Help &9-------"
send "&a/p invite <name> &6Invite a player to your party."
send "&a/p invites &6Lists your invites to parties."
send "&a/p accept <name> &6Accept a party invite."
send "&a/p deny <name> &6Deny a party invite."
send "&a/p chat &6Chat with your party."
send "&a/p status &6Check the status of your party."
send "&a/p leave &6Leave your party."
send "&a/p disband &6Disband (delete) your party."
send "&a/p kick <name> &6Kick a member from your party."
send "&a/p setowner <name> &6Change the owner of the party."
send "&a(Parties are WIP)"
Command /fly:
Trigger:
if player has permission "rank.emerald" or "rank.obsidian" or "rank.builder" or "rank.helper" or "rank.jrdeveloper" or "rank.developer" or "rank.moderator" or "rank.seniormoderator" or "rank.admin" or "rank.owner":
If {fly.%player%} is not set:
Send "&afly has been enabled"
set player's flight mode to true
Set {fly.%player%} to true
Stop
Send "&cfly has been disabled"
set player's flight mode to false
Delete {fly.%player%}
Stop
else:
send "&cYou do not have permission to use this command. Only &aEMERALD &crank can use this command. Purchase this @ &6store.cubecraft.net"
command /pl:
trigger:
send "&aYou do not have permission to see our plugin list! The plugins that we use on our network are mostly custom, and are unavailable for download."
on chat:
loop all players:
if player has permission "rank.owner":
send "&9&l[Owner] &9%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.Admin":
send "&4&l[Administator] &6%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.developer":
send "&2&l[Developer] &2%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.jrdeveloper":
send "&2&l[Jr Developer] &2%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.SeniorModerator":
send "&6&l[Sr Moderator] &6%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.Moderator":
send "&6&l[Moderator] &6%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.Helper":
send "&d&l[Helper] &d%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.builder":
send "&3&l[Builder] &3%player%&f: %message%" to loop-player
cancel event
else if player has permission "rank.obsidian":
send "&5&ki&5Obsidian&5&ki&5 %player%&f: &7%message%" to loop-player
cancel event
else if player has permission "rank.emerald":
send "&a&ki&aEmerald&a&ki&a %player%&f: &7%message%" to loop-player
cancel event
else if player has permission "rank.Diamond":
send "&b&ki&bDiamond&b&ki&b %player%&f: &7%message%" to loop-player
cancel event
else if player has permission "rank.gold":
send "&6&ki&6Gold&6&ki&6 %player%&f: &7%message%" to loop-player
cancel event
else if player has permission "rank.lapiz":
send "&1&ki&1Lapiz&1&ki&1 %player%&f: &7%message%" to loop-player
cancel event
else if player has permission "rank.iron":
send "&7&ki&7Iron&7&ki&7 %player%&f: &7%message%" to loop-player
cancel event
else:
send "&8:Stone: %player%&f: &7%message%" to loop-player
cancel event
on join:
set slot 0 of player's inventory to 1 compass named "&4&kii&9&lTravel&4&kii" with lore "&7Click me to open the CubeCraft||&7travel, and navigate the network!"
set slot 1 of player's inventory to 1 diamond named "&5&kii&b&lChallenge Menu&5&kii" with lore "&7Complete awesome achievements||&7and take part in our daily||&7challenges!"
set slot 6 of player's inventory to 1 poppy named "&1&kii&6&lVanity&1&kii" with lore "&7Click me to open the vanity menu!"
set slot 7 of player's inventory to 1 chest named "&6&kii&5&lSettings&6ii" with lore "&7Change settings!"
set slot 8 of player's inventory to 1 map named "&d&kii&a&lLobbies&d&kii" with lore "&7Click me to change the lobby||&7that you are on!"
on break:
if player's gamemode is creative:
stop
if player's gamemode is survival:
cancel event
on place:
if player's gamemode is creative:
stop
if player's gamemode is survival:
cancel event
on join:
set join message to ""
on quit:
set leave message to ""
on join:
set tab header to "&6Welcome to &4&kii&9&lCubeCraft&4&kii&r" and footer to "&6play.cubecraft.net" for player
On hunger meter Change:
add 1 to player's hunger bar
On drop:
if player's gamemode is creative:
stop
if player's gamemode is survival:
cancel event
on damage of player:
cancel event
#on join:
# execute console command "/tp %player% 2000 46 -3"
command /punish [<string>] [<offline player>] [<text>]:
Trigger:
if player has permission "rank.jrdeveloper" or "rank.developer" or "rank.moderator" or "rank.seniormoderator" or "rank.admin" or "rank.owner":
if arg-1 is "hacking":
if arg-2 is set:
if arg-3 is set:
send "&aLoading infractions..."
send "&a%arg-2% will be banned permanently."
wait 2 second
kick arg 2 due to "&4&lPermanently Banned!%nl%&r%nl%&cYou have been banned from &9CubeCraft &cfor:%nl%&6%arg-3%%nl%&r%nl%&3You can appeal this ban at%nl%&bappeals.cubecraft.net &3using the appeal code: &d0001"
ban arg 2 due to "&4&lPermanently Banned!%nl%&r%nl%&cYou have been banned from &9CubeCraft &cfor:%nl%&6%arg-3%%nl%&r%nl%&3You can appeal this ban at%nl%&bappeals.cubecraft.net &3using the appeal code: &d0001"
if arg-1 is "unban":
if arg-2 is set:
if arg-3 is set:
send "&aLoading infractions..."
send "&aUnbanned %arg-2%."
unban arg-2
if arg-1 is "advertising":
if arg-2 is set:
if arg-3 is set:
send "&aLoading infractions..."
send "&a%arg-2% will be muted permanently."
wait 2 second #
set {mute.%player%} to 1 # Muting is coming soon!
set {%player%.mutereason} to arg-3 # Muting is coming soon!
if arg-1 is "unmute": #
if arg-2 is set:
if arg-3 is set:
send "&aLoading infractions..."
send "&a%arg-2% will be unmuted."
set {mute.%player%} to 0
else:
send "&cYou don't have permission to use that command!"
#command /gamesmenu:
# trigger:
# open chest with 5 rows named "&4&kii&9&lTravel&4&kii" to player
# wait 4 tick
# format slot 3 of player with 19 named "&4&kii&e&lLucky Islands&4&kii" with lore "&6&lRequires &b&l1.9 &6&l- &b&l1.11" to close and run [make player execute command "test 1.91.10"]
# format slot 15 of player with book named "&6Donator Ranks" to run [make player execute command "setdonatorrank"]
# format slot 13 of player with book named "&6Special Ranks" to run [make player execute command "setspecialrank"]
# format slot 8 of player with 1 of arrow named "&cLeave" to close
#command /test [<string>]
# trigger:
# if arg-1 is "1.91.10":
# send "&cPlease connect to CubeCraft in 1.9/1.10 to play this game."
# stop
on right click:
if player is holding 1 diamond:
open chest with 4 rows named "&8Challenges Menu" to player
wait 4 tick
format slot 11 of player with bottle o' enchanting named "&6Achievements" with lore "&7Check your achievements in games." to be unstealable
format slot 15 of player with diamond named "&6Daily Challenges" with lore "&7Check out your daily challenge||&7status. These challenges are reset||&7and changed every 24 hours." to be unstealable
format slot 31 of player with 1 of book named "&9Close" with lore "&7Close the challenge menu." to close
command /rank [<offline player>] [<string>]:
permission: test.test
permission message: &cYou don't have permission to use that command!.
trigger:
if argument 1 or argument 2 is not set:
send "&9Rank Manager> &7Listing Rank Update Commands:"
send "&f/rank (player) (rank): &eupdates chosen player's rank to the chosen rank"
send ""
send "&9Rank Update> &7Listing Rank List:"
send "&9Ranks> &7STONE"
send "&9Ranks> &7IRON"
send "&9Ranks> &7LAPIZ"
send "&9Ranks> &7GOLD"
send "&9Ranks> &7DIAMOND"
send "&9Ranks> &7EMERALD"
send "&9Ranks> &7OBSIDIAN"
send "&9Ranks> &7BUILDER"
send "&9Ranks> &7HELPER"
send "&9Ranks> &7MOD"
send "&9Ranks> &7SRMOD"
send "&9Ranks> &7JRDEV"
send "&9Ranks> &7DEV"
send "&9Ranks> &7ADMIN"
send "&9Ranks> &7OWNER"
if argument 2 is "STONE":
if argument 2 is set: #These should now no longer mater so lel.
set {cubecraft.rank.%arg-1%} to "&8:Stone:"
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Stone!"
send "&9Rank Manager> &7Your rank has been updated to Stone!" to arg 1
set arg-1 tab name to "&8%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "IRON":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&7&ki&7Iron&7&ki "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Iron!"
send "&9Rank Manager> &7Your rank has been updated to Iron!" to arg 1
set arg-1 tab name to "&7%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "LAPIZ":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&1&ki&1Lapiz&1&ki "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Lapiz!"
send "&9Rank Manager> &7Your rank has been updated to Lapiz!" to arg 1
set arg-1 tab name to "&1%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "GOLD":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&6&ki&6Gold&6&ki "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Gold!"
send "&9Rank Manager> &7Your rank has been updated to Gold!" to arg 1
set arg-1 tab name to "&e%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "DIAMOND":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&b&ki&bDiamond&b&ki "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Diamond!"
send "&9Rank Manager> &7Your rank has been updated to Diamond!" to arg 1
set arg-1 tab name to "&b%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "EMERALD":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&a&ki&aEmerald&a&ki "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Emerald!"
send "&9Rank Manager> &7Your rank has been updated to Emerald!" to arg 1
set arg-1 tab name to "&a%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "OBSIDIAN":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&5&ki&5Obsidian&5&ki "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Obsidian!"
send "&9Rank Manager> &7Your rank has been updated to Obsidian!" to arg 1
set arg-1 tab name to "&5%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "BUILDER":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&3&l[Builder] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.builder" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Builder!"
send "&9Rank Manager> &7Your rank has been updated to Builder!" to arg 1
set arg-1 tab name to "&3%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "HELPER":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&d&l[Helper] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Helper!"
send "&9Rank Manager> &7Your rank has been updated to Helper!" to arg 1
set arg-1 tab name to "&d%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "MOD":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&6&l[Moderator] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
add "rank.builder" to arg-1's permissions
add "rank.moderator" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Mod!"
send "&9Rank Manager> &7Your rank has been updated to Mod!" to arg 1
set arg-1 tab name to "&6%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "SRMOD":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&6&l[Sr Moderator] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
add "rank.builder" to arg-1's permissions
add "rank.moderator" to arg-1's permissions
add "rank.seniormoderator" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Sr. Mod!"
send "&9Rank Manager> &7Your rank has been updated to Sr. Mod!" to arg 1
set arg-1 tab name to "&6%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "JRDEV":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&2&l[Jr Developer] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
add "rank.builder" to arg-1's permissions
add "rank.moderator" to arg-1's permissions
add "rank.seniormoderator" to arg-1's permissions
add "rank.jrdeveloper" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Jr. Dev!"
send "&9Rank Manager> &7Your rank has been updated to Jr. Dev!" to arg 1
set arg-1 tab name to "&2%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "DEV":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&2&l[Developer] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
add "rank.builder" to arg-1's permissions
add "rank.moderator" to arg-1's permissions
add "rank.seniormoderator" to arg-1's permissions
add "rank.developer" to arg-1's permissions
add "rank.jrdeveloper" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Dev!"
send "&9Rank Manager> &7Your rank has been updated to Dev!" to arg 1
set arg-1 tab name to "&2%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "ADMIN":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&4&l[Administator] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
add "rank.builder" to arg-1's permissions
add "rank.moderator" to arg-1's permissions
add "rank.seniormoderator" to arg-1's permissions
add "rank.admin" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Admin!"
send "&9Rank Manager> &7Your rank has been updated to Admin!" to arg 1
set arg-1 tab name to "&4%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else if argument 2 is "OWNER":
if argument 2 is set:
set {cubecraft.rank.%arg-1%} to "&9&l[Owner] "
execute console command "/__cc__dp__ %arg-1%"
add "rank.stone" to arg-1's permissions
add "rank.iron" to arg-1's permissions
add "rank.lapiz" to arg-1's permissions
add "rank.gold" to arg-1's permissions
add "rank.diamond" to arg-1's permissions
add "rank.emerald" to arg-1's permissions
add "rank.obsidian" to arg-1's permissions
add "rank.helper" to arg-1's permissions
add "rank.builder" to arg-1's permissions
add "rank.moderator" to arg-1's permissions
add "rank.seniormoderator" to arg-1's permissions
add "rank.admin" to arg-1's permissions
add "rank.owner" to arg-1's permissions
add "rank.developer" to arg-1's permissions
add "rank.jrdeveloper" to arg-1's permissions
send "&9Rank Manager> &7%arg-1%'s rank has been updated to Owner!"
send "&9Rank Manager> &7Your rank has been updated to Owner!" to arg 1
set arg-1 tab name to "&9%arg-1%"
updateRankAPI(arg-1)
else:
send "&9Message> &cSomething went wrong?"
else:
send "&9Client Manager> &c&lInvalid rank!"
rankLoad(arg-1, 2, 0)
command /__cc__dp__ [<offline player>]:
executable by: console
trigger:
remove "rank.stone" from arg-1's permissions
remove "rank.iron" from arg-1's permissions
remove "rank.lapiz" from arg-1's permissions
remove "rank.gold" from arg-1's permissions
remove "rank.diamond" from arg-1's permissions
remove "rank.emerald" from arg-1's permissions
remove "rank.obsidian" from arg-1's permissions
remove "rank.helper" from arg-1's permissions
remove "rank.builder" from arg-1's permissions
remove "rank.moderator" from arg-1's permissions
remove "rank.seniormoderator" from arg-1's permissions
remove "rank.admin" from arg-1's permissions
remove "rank.owner" from arg-1's permissions
remove "rank.developer" from arg-1's permissions
remove "rank.jrdeveloper" from arg-1's permissions
#Made my LimeGlass
script options:
$ use permissions
#To use SQL for SkPerms, remove the # from below, and edit settings to yours
#$ init com.mysql.jdbc.Driver
#$ db url jdbc:mysql://localhost:3306/skript
#$ db username admin
#$ db password skperm_pass
options:
prefix: &6[&5SkPerms&6]
maincolour: &6
secondcolour: &7
command: /skperms
aliases: /skp, /skpermissions, /skperm
permission: skperms.admin
#CMD protection is basically extra security for your server. Only players inside of a list variable can use SkPerms
CMDprotection: false
CMDprotectionMsg: Unknown command. Type ""/help"" for help
#The player list is the list variable that contains players that can use SkPerms if CMDprotection is enabled
PlayerList: {example::players::*}
UseChat: true #use prefix and suffix in the chat
#Chat types:
#Display - Changes the player's display name (Vault will hook if installed)
#Override - !COMING SOON
ChatType: "Display"
version: 1.0.5
on script load:
if file "plugins\SkPerms" exists:
delete {skperms::config::*}
else:
set yaml value "version" from file "plugins\SkPerms\config.yml" to "{@version}"
set yaml value "useYML" from file "plugins\SkPerms\config.yml" to false
set {skperms::config::version} to yaml value "version" from file "plugins\SkPerms\config.yml"
set {skperms::config::useYML} to yaml value "useYML" from file "plugins\SkPerms\config.yml"
if {skperms::config::useYML} is true:
if {skperms::players::*} is not set:
stop
delete file "plugins\SkPerms\players.yml"
loop {skperms::players::*}:
loop {skperms::player::%loop-value%::permissions::*}:
add "%loop-value-2%" to yaml list "players.%loop-value-1%.permissions" from file "plugins\SkPerms\players.yml"
on script unload:
loop {skperms::groups::*}:
if {skperms::group::%loop-value%::*} is not set:
loop {skperms::group::%loop-value-1%::permissions::*}:
loop {skperms::players::*}:
remove "%loop-value-2%" from {skperms::player::%loop-value-3%::permissions::*}
loop {skperms::players::*}:
remove "%loop-value-1%" from {skperms::player::%loop-value-2%::groups::*}
if {skperms::player::%loop-value-2%::groups::*} is not empty:
loop {skperms::player::%loop-value-2%::groups::*}:
loop {skperms::group::%loop-value-1%::permissions::*}:
set {_p} to "%loop-value-2%" parsed as player
add "%loop-value-4%" to {_p}'s permissions
remove "%loop-value%" from {skperms::groups::*}
command {@command} [<text>] [<text>] [<text>] [<text>] [<text>]:
permission: {@permission}
aliases: {@aliases}
trigger:
if {@CMDprotection} is true:
if command sender is not console:
if {@PlayerList} doesn't contain player or "%player%":
message "{@CMDprotectionMsg}"
stop
if arg 1 is not set:
message ""
message "{@prefix} v{@version}:"
message "{@maincolour}{@command} deleteDefault"
message "{@secondcolour}Deletes default group setting (If set)"
message "{@maincolour}{@command} (d|default) (group)"
if {skperms::default} is set:
message "{@secondcolour}Set the default group {@maincolour}(&7%{skperms::default}%{@maincolour})"
else:
message "{@secondcolour}Set the default group"
message "{@maincolour}{@command} (p|player) (player) (add|remove|list) permission [permission]"
message "{@secondcolour}Add/remove/list a players permissions"
message "{@maincolour}{@command} (p|player) (player) (add|set|remove|list) group [group]"
message "{@secondcolour}Add/remove/set/list a players group"
message "{@maincolour}{@command} (g|group) (group) (add|remove|list) permission [permission]"
message "{@secondcolour}Add/remove/list a group permission"
message "{@maincolour}{@command} (g|group) (group) (add|remove|list) group [group]"
message "{@secondcolour}Add/remove/list a groups connected groups"
message "{@secondcolour}A group is created once it contains a permission"
message "{@maincolour}{@command} (g|group) (group) (prefix|suffix) set (text)"
message "{@secondcolour}Set a suffix or prefix to a group"
message ""
else if arg 1 is "deleteDefault":
delete {skperms::default}
message "{@prefix} {@maincolour}Removed default group (No group set)"
else if arg 1 is "d", "setdefault" or "default":
if arg 2 is set:
set {skperms::default} to "%arg 2%"
message "{@prefix} {@maincolour}Set default group to &l%arg 2%"
else:
message "{@prefix} {@maincolour}Error: Group not specified"
else if arg 1 is "p" or "player":
if arg 2 is not set:
message "{@prefix} {@maincolour}Error: Player not specified"
else if arg 2 is set:
if arg 3 is "a" or "add":
if arg 4 is "p", "permission" or "permissions":
if arg 5 is set:
if {skperms::groups::*} doesn't contain "%arg 2%":
add "%arg 2%" to {skperms::groups::*}
set {_player} to arg 2 parsed as player
add "%arg 5%" to {_player}'s permissions
set {skperms::player::%arg 2%::permissions::*} to {_player}'s permissions
message "{@prefix} {@maincolour}Added %arg 5% to %arg 2%'s permissions"
else:
message "{@prefix} {@maincolour}Error: Permission not specified"
else if arg 4 is "g", "group" or "groups":
if arg 5 is set:
if {skperms::groups::*} doesn't contain "%arg 2%":
add "%arg 2%" to {skperms::groups::*}
if {skperms::player::%arg 2%::groups::*} doesn't contain "%arg 5%":
add "%arg 5%" to {skperms::player::%arg 2%::groups::*}
else:
message "{@prefix} {@secondcolour}%arg 2% already has group %arg 5%"
stop
message "{@prefix} {@maincolour}Added %arg 2% to group %arg 5%"
if {@UseChat} is true:
if {@ChatType} is "Display" or "display":
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 5%":
if {skperms::group::%arg 5%::prefix} is set:
if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%"
else if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to "%player%"
loop all players:
if {skperms::player::%player%::groups::*} is not set:
set loop-player's display name to "%player%"
else:
message "{@prefix} {@maincolour}Error: Group not specified"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 3 is "s" or "set":
if arg 4 is "g", "group" or "groups":
if arg 5 is set:
if {skperms::groups::*} doesn't contain "%arg 2%":
add "%arg 2%" to {skperms::groups::*}
delete {skperms::player::%arg 2%::groups::*}
add "%arg 5%" to {skperms::player::%arg 2%::groups::*}
message "{@prefix} {@maincolour}Set %arg 2% to group %arg 5%"
if {@UseChat} is true:
if {@ChatType} is "Display" or "display":
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 5%":
if {skperms::group::%arg 5%::prefix} is set:
if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%"
else if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to "%player%"
loop all players:
if {skperms::player::%player%::groups::*} is not set:
set loop-player's display name to "%player%"
else:
message "{@prefix} {@maincolour}Error: Group not specified"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 3 is "r" or "remove":
if arg 4 is "p", "permission" or "permissions":
if arg 5 is set:
set {_player} to arg 2 parsed as player
remove "%arg 5%" from {_player}'s permissions
set {skperms::player::%arg 2%::permissions::*} to {_player}'s permissions
message "{@prefix} {@maincolour}Removed %arg 5% from %arg 2%'s permissions"
else:
message "{@prefix} {@maincolour}Error: Permission not specified"
else if arg 4 is "g", "group" or "groups":
if arg 5 is set:
if {skperms::player::%arg 2%::groups::*} contains "%arg 5%":
remove "%arg 5%" from {skperms::player::%arg 2%::groups::*}
message "{@prefix} {@maincolour}Removed %arg 2% from group %arg 5%"
if {@UseChat} is true:
if {@ChatType} is "Display" or "display":
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 5%":
if {skperms::group::%arg 5%::prefix} is set:
if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%"
else if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to "%player%"
loop all players:
if {skperms::player::%player%::groups::*} is not set:
set loop-player's display name to "%player%"
else:
message "{@prefix} {@maincolour}Error: Player %arg 2% doesn't have that group"
else:
message "{@prefix} {@maincolour}Error: Group not specified"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 3 is "l" or "list":
if arg 4 is "p", "permission" or "permissions":
set {_player} to arg 2 parsed as player
message "{@prefix} {@maincolour}%{_player}'s permissions%"
else if arg 4 is "g", "group" or "groups":
message "{@prefix} {@maincolour}%{skperms::player::%arg 2%::groups::*}%"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 1 is "g", "group" or "groups":
if arg 2 is not set:
message "{@prefix} {@maincolour}Error: Group not specified"
else if arg 2 is set:
if arg 3 is "a" or "add":
if arg 4 is "p", "permission" or "permissions":
if arg 5 is set:
if {skperms::groups::*} doesn't contain "%arg 2%":
add "%arg 2%" to {skperms::groups::*}
add "%arg 5%" to {skperms::group::%arg 2%::permissions::*}
message "{@prefix} {@maincolour}Added %arg 5% to group %arg 2%'s permissions"
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 2%":
loop {skperms::group::%arg 2%::permissions::*}:
add "%loop-value-2%" to loop-player's permissions
else:
message "{@prefix} {@maincolour}Error: Permission not specified"
else if arg 4 is "g", "group" or "groups":
if arg 5 is set:
if {skperms::groups::*} doesn't contain "%arg 2%":
add "%arg 2%" to {skperms::groups::*}
loop {skperms::group::%arg 5%::permissions::*}:
add "%loop-value%" to {skperms::group::%arg 2%::permissions::*}
message "{@prefix} {@maincolour}Added %arg 5%'s permissions to group %arg 2%"
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 2%":
loop {skperms::group::%arg 2%::permissions::*}:
add "%loop-value-2%" to loop-player's permissions
else:
message "{@prefix} {@maincolour}Error: Group not specified"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 3 is "r" or "remove":
if arg 4 is "p", "permission" or "permissions":
if arg 5 is set:
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 2%":
loop {skperms::group::%arg 2%::permissions::*}:
remove "%loop-value-2%" from loop-player's permissions
remove "%arg 5%" from {skperms::group::%arg 2%::permissions::*}
message "{@prefix} {@maincolour}Removed %arg 5% from group %arg 2%'s permissions"
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 2%":
loop {skperms::group::%arg 2%::permissions::*}:
add "%loop-value-2%" to loop-player's permissions
else:
message "{@prefix} {@maincolour}Error: Permission not specified"
else if arg 4 is "g", "group" or "groups":
if arg 5 is set:
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 2%":
loop {skperms::group::%arg 2%::permissions::*}:
remove "%loop-value-2%" from loop-player's permissions
loop {skperms::group::%arg 5%::permissions::*}:
remove "%loop-value%" from {skperms::group::%arg 2%::permissions::*}
add 1 to {_l}
message "{@prefix} {@maincolour}Removed %{_l}% of %arg 5%'s permissions from group %arg 2%"
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 2%":
loop {skperms::group::%arg 2%::permissions::*}:
add "%loop-value-2%" to loop-player's permissions
else:
message "{@prefix} {@maincolour}Error: Group not specified"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 3 is "l" or "list":
if arg 4 is "p", "permission" or "permissions":
message "{@prefix} {@maincolour}%{skperms::group::%arg 2%::permissions::*}%"
else:
message "{@prefix} {@maincolour}Error: Type not specified"
else if arg 3 is "prefix" or "suffix":
if arg 4 is "set":
if arg 5 is set:
set {skperms::group::%arg 2%::%arg 3%} to "%arg 5%"
message "{@prefix} {@maincolour}%arg 3% set to %arg 5%"
if {@UseChat} is true:
if {@ChatType} is "Display" or "display":
loop all players:
if {skperms::player::%player%::groups::*} contains "%arg 5%":
if {skperms::group::%arg 5%::prefix} is set:
if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to coloured "%{skperms::group::%arg 5%::prefix}%%loop-player%"
else if {skperms::group::%arg 5%::suffix} is set:
set loop-player's display name to coloured "%loop-player%%{skperms::group::%arg 5%::suffix}%"
else:
set loop-player's display name to "%player%"
loop all players:
if {skperms::player::%player%::groups::*} is not set:
set loop-player's display name to "%player%"
else:
message "{@prefix} {@maincolour}Prefix/Suffix not specified"
else:
message "{@prefix} {@maincolour}Error: Type not specified (Type ""set"")"
on quit:
set {skperms::player::%player%::permissions::*} to player's permissions
on join:
loop 2 times:
remove "%player%" from {skperms::players::*}
add "%player%" to {skperms::players::*}
loop {skperms::groups::*}:
if player has permission "skperms.group.%loop-value%":
if {skperms::player::%player%::groups::*} doesn't contain "%loop-value%":
add "%loop-value%" to {skperms::player::%player%::groups::*}
if {skperms::default} is set:
loop {skperms::group::%{skperms::default}%::permissions::*}:
add "%loop-value%" to player's permissions
loop {skperms::player::%player%::permissions::*}:
add "%loop-value%" to player's permissions
if {skperms::player::%player%::groups::*} is not empty:
loop {skperms::player::%player%::groups::*}:
loop {skperms::group::%loop-value%::permissions::*}:
add "%loop-value-2%" to player's permissions
if {@UseChat} is true:
if {@ChatType} is "Display" or "display":
if {skperms::group::%loop-index%::prefix} is set:
if {skperms::group::%loop-index%::suffix} is set:
set player's display name to coloured "%{skperms::group::%loop-index%::prefix}%%player%%{skperms::group::%loop-index%::suffix}%"
else:
set player's display name to coloured "%{skperms::group::%loop-index%::prefix}%%player%"
else if {skperms::group::%loop-index%::suffix} is set:
set player's display name to coloured "%player%%{skperms::group::%loop-index%::suffix}%"
else:
set player's display name to "%player%"
loop all players:
if {skperms::player::%player%::groups::*} is not set:
set loop-player's display name to "%player%"
code_language.skript:
9:08:58 PM [INFO] [Skript] The script 'cc.sk' infinitely (or excessively) repeated itself!
Same as above
Other Useful Info:
Addons using (including versions):
RandomSkBeta, Skellett, SkQuery, skRayFall, SkStuff, skUtitlites, Umbaska, WildSkript
Troubleshooting:
Have you tried searching the docs? Yes
Have you tried searching the forums? Yes
Last edited: