Code:
drawDot count 25, particle "smoke", material redstone block, XYZ 0.5, 0.5, 0.5, center location of player's head, visibleRange 32, pulseDelay 2, keepFor 1 tick
drawDot count 50, particle "explosion", XYZ 1, 1, 1, center location of player's head, visibleRange 32, keepFor 1 tick
drawDot count 25, particle "blockdust", material redstone block, XYZ 0.5, 0.5, 0.5, center location of player's head, visibleRange 32, pulseDelay 2, keepFor 1 tick
3 different takes on the drawDot syntax, yet only the last one works. I've tried to use the last one and change the particle to "smoke", but nothing. No console errors, no anything. Anyone have any ideas as to why?
SkDragon ver 0.14.666
Skript ver 2.3.1 bensku
Mc 1.13.2