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Solved SkDragon syntax doesn't work with no errors

Discussion in 'Skript' started by Hyao, Jan 12, 2019.

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  1. Hyao

    Hyao Well-Known Member

    Joined:
    Apr 1, 2017
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    Code (Text):
    1.  
    2. drawDot count 25, particle "smoke", material redstone block, XYZ 0.5, 0.5, 0.5, center location of player's head, visibleRange 32, pulseDelay 2, keepFor 1 tick
    3.  
    4. drawDot count 50, particle "explosion", XYZ 1, 1, 1, center location of player's head, visibleRange 32, keepFor 1 tick
    5.  
    6. drawDot count 25, particle "blockdust", material redstone block, XYZ 0.5, 0.5, 0.5, center location of player's head, visibleRange 32, pulseDelay 2, keepFor 1 tick
    7.  
    3 different takes on the drawDot syntax, yet only the last one works. I've tried to use the last one and change the particle to "smoke", but nothing. No console errors, no anything. Anyone have any ideas as to why?

    SkDragon ver 0.14.666
    Skript ver 2.3.1 bensku
    Mc 1.13.2
     
  2. Best Answer:
    Post #2 by ShaneBee, Jan 12, 2019
  3. ShaneBee

    Supporter + Addon Developer

    Joined:
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    try the lastest update of SkDragon
    That update version was a mixup apparently
    use 0.14.666.yolo
     
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