code_language.skript:
on join:
wipe player's sidebar
if {scoreboard.%player%} is not set:
create a new simple scoreboard named "stats:%player%"
set title of simple scoreboard "stats:%player%" to "&6&lGAME &8(&a%number of all players%&8/&a100&8)"
set slot 7 of simple scoreboard "stats:%player%" to "&f"
set slot 6 of simple scoreboard "stats:%player%" to "&8» &6&lStats"
set slot 5 of simple scoreboard "stats:%player%" to "&aKills: &f%{kills.%player%}%"
set slot 4 of simple scoreboard "stats:%player%" to "&aDeaths: &f%{deaths.%player%}%"
set slot 3 of simple scoreboard "stats:%player%" to "&aKillstreak: &f%{killstreak.%player%}%"
set slot 2 of simple scoreboard "stats:%player%" to "&aPoints: &f%{points.%player%}%"
set slot 1 of simple scoreboard "stats:%player%" to "&f"
set simple scoreboard of player to "stats:%player%"
every 10 ticks:
loop all players:
if {scoreboard.%loop-player%} is not set:
create a new simple scoreboard named "stats:%loop-player%"
set title of simple scoreboard "stats:%loop-player%" to "&6&lGAME &8(&a%number of all players%&8/&a100&8)"
set slot 7 of simple scoreboard "stats:%loop-player%" to "&f"
set slot 6 of simple scoreboard "stats:%loop-player%" to "&8» &6&lStats"
set slot 5 of simple scoreboard "stats:%loop-player%" to "&aKills: &f%{kills.%loop-player%}%"
set slot 4 of simple scoreboard "stats:%loop-player%" to "&aDeaths: &f%{deaths.%loop-player%}%"
set slot 3 of simple scoreboard "stats:%loop-player%" to "&aKillstreak: &f%{killstreak.%loop-player%}%"
set slot 2 of simple scoreboard "stats:%loop-player%" to "&aPoints: &f%{points.%loop-player%}%"
set slot 1 of simple scoreboard "stats:%loop-player%" to "&f"
set simple scoreboard of loop-player to "stats:%loop-player%"