I got a /stop script that will stop the server (WildSkript) and will send the player to another server (Skellett, SkellettProxy),
Is it possible to make make it so if it's offline, then send the player to another server. Because right now it is just a simple script that will send the player to Lobby 2, but if that server is down, then the player will just get kicked from the whole network.
Is it possible to make make it so if it's offline, then send the player to another server. Because right now it is just a simple script that will send the player to Lobby 2, but if that server is down, then the player will just get kicked from the whole network.
code_language.skript:
command /stop:
trigger:
command sender is console:
loop all players:
send "%loop-player%" to bungeecord server "Lobby-2"
shutdown server
else:
send "Unknown Command"