code_language.skript:
on disconnect:
loop all creatures in radius 15 of player:
add loop-creature to {%player%::Test::*}
send "%{%player%::Test::*}%" to console
on Join:
spawn all elements of {%player%::Test::*} at player's location
Hi all,
I am trying to add all mobs in a radius of 15 of a player who disconnects to a list.
So that I can spawn them in if they reconnect.
But the code gives an error. The disconnect part seems to work though
Please help me.
Thanks in advance.