Things is about this script:
When load this skript and left click, 1 will be sent.
But if an entity is in front of player about 4 - 5 block(player is still too far to attack it), 1 will not be sent(collimator target that entity).
So should I listen another event to check left click? Or is this just a bug?
Code:
on leftclick:
send 1 to player
But if an entity is in front of player about 4 - 5 block(player is still too far to attack it), 1 will not be sent(collimator target that entity).
So should I listen another event to check left click? Or is this just a bug?
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