Player Skull not working

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LoneElf

Active Member
Apr 30, 2017
165
2
18
Here is my code:
code_language.skript:
        set {_head1} to "{@Owner1}" parsed as offline player
        format slot 11 of player skull of {_head1} named "&a&lSTAFF" with lore "&7IGN &8&» &a{@Owner1}||&7Rank &8&l» &aOwner||&7Status &8&l» %{Owner1}%" to be unstealable

an't understand this condition/effect: format slot 11 of player skull of {_head1} named "&a&lSTAFF" with lore "&7IGN &8&» &aEkHouVanPerskes||&7Rank &8&l» &aOwner||&7Status &8&l» %{Owner1}%" to close (Permissions.sk, line 205: format slot 11 of player skull of {_head1} named "&a&lSTAFF" with lore "&7IGN &8&» &a{@Owner1}||&7Rank &8&l» &aOwner||&7Status &8&l» %{Owner1}%" to close')
Please help! :emoji_slight_smile:
 
format slot is very buggy. I would get the addon tuske and use that syntax instead.
code_language.skript:
format gui slot 11 with ("PlayerNameHere" parsed as offline player)'s skull named ....
if you still don't want to use tuske then you can use the same line above, just remove "gui"
 
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