I have a small question.
I'm trying to write a script that lets the player glide after a certain event, so without any elytra. I also set the glide status of the player to true, but the player then only glides for a millisecond and then crashes. Does anyone know how to glide the player until he touches the ground again?
I'm trying to write a script that lets the player glide after a certain event, so without any elytra. I also set the glide status of the player to true, but the player then only glides for a millisecond and then crashes. Does anyone know how to glide the player until he touches the ground again?