Hello SkUnity Forum,
I'm currently doing the following
but I want to check if the player is currently holding string, and then sell it + selling all the string in the rest of his inventory, but I can't find any method that does this.
I'm currently doing the following
code_language.skript:
while amount of string in player's inventory is bigger than 0:
remove 1 string from player's inventory
add 5 to {pointsell::%player%}