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Solved Particle Trail

Discussion in 'Requests' started by iJDuhb, Mar 19, 2017.

  1. iJDuhb

    iJDuhb Active Member

    Joined:
    Mar 14, 2017
    Messages:
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    I was wondering, I Know skript, but I don't know how to do this particle trail, I was thinking it would be kinda like this: https://www.spigotmc.org/resources/trailgui.1091/

    but you dont have to do all the trails, and an example to show how I can do the rest of the trails.
    --- Double Post Merged, Mar 19, 2017, Original Post Date: Mar 19, 2017 ---
    Found
    command /flame:
    trigger:
    if {particule.%UUID of player%.flame} is false:
    set {particule.%UUID of player%.flame} to true
    message "Flame : &aactive"
    else:
    set {particule.%UUID of player%.flame} to false
    message "Flame : &4desactive"

    on any move:
    if {particule.%UUID of player%.flame} is true:
    set {flame.%UUID of player%} to location of player
    show 3 "flame" particles at location of player for player offset by 0.4, 0.7, 0.4
     

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