Hello skunity this is my 1st post here i think so. So I try to made my own /home with pages but no effect.. So I saw this category hope somebody can help me thanks so much !
Category: Home
Suggested name: Home with pages.
What I want: I want my /home command to be with pages each page with 5 homes of max 20 homes so that mean 4 pages.
When I'd like it by: Any time, but soon as possible will be great !
Category: Home
Suggested name: Home with pages.
What I want: I want my /home command to be with pages each page with 5 homes of max 20 homes so that mean 4 pages.
When I'd like it by: Any time, but soon as possible will be great !
code_language.skript:
command /home [<text>]:
cooldown: {@cooldowncmds}
cooldown message: {@cooldownmsg}
permission: {@b.pack}
permission message: %{noperm}%
trigger:
if arg 1 is set:
if {home.%player%::%arg 1%} is not set:
send "&5» &c%arg-1% &7does not exit on your home list &c✘"
stop
if arg 1 is set:
if {home.%player%::%arg 1%} is set:
if player have permission "{@teleportcooldownbypass}":
send player title "&aSuccessful teleported" with subtitle "&eTeleported to &b%arg-1% &a✔" for 5 seconds
teleport player to {home.%player%::%arg 1%}
#show 100 "villager happy" particles at location of player for player offset by 0.4, 0.8, 0.4
else:
set {_teleport} to location of block under player
send "&7» &ePlease don't move for &c2 &eseconds"
#show 500 "flame" particles at location of player for player offset by 0.4, 0.8, 0.4
wait {@teleport}
set {_teleport1} to location of block under player
if {_teleport} is not {_teleport1}:
#show 100 "villager angry" particles at location of player for player offset by 0.4, 0.8, 0.4
send player title "&9Teleport canceled" with subtitle "&ePlease don't move &c✘" for 5 seconds
stop
if {_teleport} is {_teleport}:
send player title "&aSuccessful teleported" with subtitle "&eTeleported to home &b%arg-1% &a✔" for 5 seconds
teleport player to {home.%player%::%arg 1%}
#show 100 "villager happy" particles at location of player for player offset by 0.4, 0.8, 0.4
if arg-1 is not set:
if {%player%.sethomes} > 0:
message "&7&m-----&8&m===&f&l[ &eHome List &f&l]&8&m===&7&m-----"
loop {homename.%player%::*}:
json("%player%", "&a%loop-value%||ttp:&eClick to teleport to &c%loop-value%||cmd:/home %loop-value%")
message "&7&m-----&8&m===&f&l[ &eHome List &f&l]&8&m===&7&m-----"
stop
else:
send "&5» &7You do not have home yet &c✘"