Packet?!

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ChisleLP

Well-Known Member
Jan 26, 2017
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Germany
I try to lern packet. but i still .... noob... its going evertime crash if i wan't listed packet. I found why. Its unlimited "Loop" well. its too much packet there. fine then i try like somethis

code_language.skript:
on packet event Play_Server_Chat:
    broadcast "%event-packet%"
    broadcast "%event-packettype%"
    broadcast "%event-player%"

but still crashed. now .... i have no any plans. i have read already at skelett btw too Mundosk. but still don't understand...

i just want recive server message and set to variables. example someone plugins example WorldEdit i just wan't copy the text....
 
If you want save the output message of some plugin I would recommend to just read the lines from the latest.log file, but if you want edit them then you should use packets for it.
 
hmmm... good ideas with latest.log ... i will try out


(Was i trying? I just wan't if my brother do /sk reload test) and example its coming error output. Its should TOO post to me. Because evertime i asked. It's fine? No error?, else Which line? What is the problem? ... he just won't say it evertime. this is what i try to figure that error send to me.)


#Edit:

well... thanks for trying to help. but ... Skript won't log errors.... in latest.log its show only "sk reload test" then some "issued" but not with "Skript error: 1 ... at fline ... line 10 ..."
 
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