push player upwards at speed 3
when player hits ground
drawDot count 4, particle "Smokelarge", XYZ 2, 0.5, 2, center location of player, visibleRange 320, pulseDelay 0, keepFor 10 ticks
drawDot count 20, particle "blockcrack", material netherrack block, XYZ 2, 0.5, 2, center location of player, visibleRange 320, pulseDelay 0, keepFor 10 ticks
I want it to show the Particles when the player hits the ground, any one knows how i do this?
when player hits ground
drawDot count 4, particle "Smokelarge", XYZ 2, 0.5, 2, center location of player, visibleRange 320, pulseDelay 0, keepFor 10 ticks
drawDot count 20, particle "blockcrack", material netherrack block, XYZ 2, 0.5, 2, center location of player, visibleRange 320, pulseDelay 0, keepFor 10 ticks
I want it to show the Particles when the player hits the ground, any one knows how i do this?