When I run the command /quests I can't see incompleted quests. There are no errors.
Code:
on first join:
set {sethome.%player%} to false
set {feast.%player%} to false
set {kill.%player%} to false
set {trust.%player%} to false
set {diamond.%player%} to false
set {gold.%player%} to false
set {nether.%player%} to false
set {end.%player%} to false
command /quests:
trigger:
send "&b&nQuests"
send "&aCompleted &7- &cIncompleted"
send " "
if {sethome.%player%} is true:
send "&aHome sweet home &8- &7Set your home"
if {sethome.%player%} is false:
send "&cHome sweet home &8- &7Set your home"
if {feast.%player%} is true:
send "&aTime to feast &8- &7Eat a food item"
if {feast.%player%} is false:
send "&cTime to feast &8- &7Eat a food item"
if {kill.%player%} is true:
send "&aBloodshed &8- &7Kill a player"
if {kill.%player%} is false:
send "&cBloodshed &8- &7Kill a player"
if {trust.%player%} is true:
send "&aFriends! &8- &7/trust a player"
if {trust.%player%} is false:
send "&cFriends! &8- &7/trust a player"
if {diamond.%player%} is true:
send "&aDiamonds! &8- &7Mine a diamond"
if {diamond.%player%} is false:
send "&cDiamonds! &8- &7Mine a diamond"
if {gold.%player%} is true:
send "&aStruck gold! &8- &7Craft a gold block"
if {gold.%player%} is false:
send "&cStruck gold! &8- &7Craft a gold block"
if {nether.%player%} is true:
send "&aNether Time! &8- &7Travel to the Nether"
if {nether.%player%} is false:
send "&cNether Time! &8- &7Travel to the Nether"
if {end.%player%} is true:
send "&aThe End... &8- &7Travel to the End"
if {end.%player%} is false:
send "&cThe End... &8- &7Travel to the End"