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Samaib

Member
Mar 24, 2020
10
0
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When I run the command /quests I can't see incompleted quests. There are no errors.

Code:
on first join:
    set {sethome.%player%} to false
    set {feast.%player%} to false
    set {kill.%player%} to false
    set {trust.%player%} to false
    set {diamond.%player%} to false
    set {gold.%player%} to false
    set {nether.%player%} to false
    set {end.%player%} to false

command /quests:
    trigger:
        send "&b&nQuests"
        send "&aCompleted &7- &cIncompleted"
        send " "
        if {sethome.%player%} is true:
            send "&aHome sweet home &8- &7Set your home"
        if {sethome.%player%} is false:
            send "&cHome sweet home &8- &7Set your home"
        if {feast.%player%} is true:
            send "&aTime to feast &8- &7Eat a food item"
        if {feast.%player%} is false:
            send "&cTime to feast &8- &7Eat a food item"
        if {kill.%player%} is true:
            send "&aBloodshed &8- &7Kill a player"
        if {kill.%player%} is false:
            send "&cBloodshed &8- &7Kill a player"
        if {trust.%player%} is true:
            send "&aFriends! &8- &7/trust a player"
        if {trust.%player%} is false:
            send "&cFriends! &8- &7/trust a player"
        if {diamond.%player%} is true:
            send "&aDiamonds! &8- &7Mine a diamond"
        if {diamond.%player%} is false:
            send "&cDiamonds! &8- &7Mine a diamond"
        if {gold.%player%} is true:
            send "&aStruck gold! &8- &7Craft a gold block"
        if {gold.%player%} is false:
            send "&cStruck gold! &8- &7Craft a gold block"
        if {nether.%player%} is true:
            send "&aNether Time! &8- &7Travel to the Nether"
        if {nether.%player%} is false:
            send "&cNether Time! &8- &7Travel to the Nether"
        if {end.%player%} is true:
            send "&aThe End... &8- &7Travel to the End"
        if {end.%player%} is false:
            send "&cThe End... &8- &7Travel to the End"
 
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