on rightclick:
if player has a stone hoe named "&cScythe of Reaping" in their main hand:
if {cooldown.%player%} is less than 1:
add 1 to {cooldown.%player%}
push player in direction the player is looking with force 2
wait 1 tick
set {cooldown.%player%} to 0
send "&6You performed a short dash with the &cScythe of Reaping!"
else:
if player has a stone hoe named "&cScythe of Reaping" in their off hand:
if {cooldown.%player%} is less than 1:
add 3 to {cooldown.%player%}
push player in direction the player is looking with force 5
wait 1 tick
set {cooldown.%player%} to 0
send "&6You performed a long dash with the &cScythe of Reaping!"
on join:
set {cooldown.%player%} to 0
ERROR ON LINE 2 AND 9
if player has a stone hoe named "&cScythe of Reaping" in their main hand:
if {cooldown.%player%} is less than 1:
add 1 to {cooldown.%player%}
push player in direction the player is looking with force 2
wait 1 tick
set {cooldown.%player%} to 0
send "&6You performed a short dash with the &cScythe of Reaping!"
else:
if player has a stone hoe named "&cScythe of Reaping" in their off hand:
if {cooldown.%player%} is less than 1:
add 3 to {cooldown.%player%}
push player in direction the player is looking with force 5
wait 1 tick
set {cooldown.%player%} to 0
send "&6You performed a long dash with the &cScythe of Reaping!"
on join:
set {cooldown.%player%} to 0
ERROR ON LINE 2 AND 9