I know for 1 drop is like this
but how do it do it for multiple drops? like, you have 100% chance to drop stone and 50% to drop dirt, after X killing a zombie, so the player has the chance to get both drops at once.
code_language.skript:
if player's tool is a sword:
chance of 5%
drop 1 stone
but how do it do it for multiple drops? like, you have 100% chance to drop stone and 50% to drop dirt, after X killing a zombie, so the player has the chance to get both drops at once.