#Clans Skript created by Tech#3251/TechnicalityMC
options:
prefix: &8[&c&lCLANS&8] &r|
on load:
set {id::*} to "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"
set {id1::*} to 1, 2, 3, 4, 5, 6, 7, 8, 9, 0
command /clan <string> [<string>] [<string>] [<string>]:
aliases: /clans, /c
permission: op #Remove This after fixing errors
trigger:
if arg-1 is "create":
if {clans::enabled.%player%} is not set:
if arg-2 is set:
if arg-3 is set:
if length of arg-3 > 2:
if length of arg-3 < 5:
set {_clan::id.%player%} to random element out of {id::*}
set {_clan::id1.%player%} to random element out of {id1::*}
set {_clan::id2.%player%} to random element out of {id::*}
set {_clan::id3.%player%} to random element out of {id1::*}
set {clans::id.%player%} to "%arg-2%##%{_clan::id.%player%}%%{_clan::id1.%player%}%%{_clan::id2.%player%}%%{_clan::id3.%player%}%"
delete {_clan::id.%player%}
delete {_clan::id1.%player%}
delete {_clan::id2.%player%}
delete {_clan::id3.%player%}
set {clans::owner::%{clans::id.%player%}%} to player
set {clans::name::%{clans::id.%player%}%} to arg-2
set {clans::tag::%{clans::id.%player%}%} to arg-3
add player to {clans::members::%{clans::id.%player%}%::*}
add player to {clans::admins::%{clans::id.%player%}%::*}
set {clans::enabled.%player%} to true
send "{@prefix} You have successfully created a new clan named %{clans::name::%{clans::id.%player%}%}% with tag %{clans::tag::%{clans::id.%player%}%}%"
else:
send "{@prefix} &4Clan Tag Error: Clan Tag has to be 3 or 4 Characters"
else:
send "{@prefix} &4Clan Tag Error: Clan Tag has to be 3 or 4 Characters"
else:
send "{@prefix} &4Create a Clan Tag!"
else:
send "{@prefix} &4Create a Clan Name!"
else:
send "{@prefix} &4You are already in a clan"
else if arg-1 is "delete":
if {clans::enabled.%player%} is "true":
if player is {clans::owner.%player%}:
if arg-2 is "confirm":
loop {clans::members::%{clans::id.%player%}%::*}:
delete {clans::owner::%{clans::id.%loop-value%}%}
delete {clans::name.%{clans::id.%loop-value%}%}
delete {clans::tag::%{clans::id.%loop-value%}%}
delete {clans::id.%loop-value%}
delete {clans::enabled.%loop-value%}
delete {clans::members::%{clans::id.%loop-value%}%::*}
send "{@prefix} &cClan deleted!"
else:
send "{@prefix} &bAre you sure you want to delete your clan? If you are sure, do /%command% delete confirm"
else:
send "{@prefix} &4No permission to delete this clan"
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "invite":
if {clans::enabled.%player%} is "true":
if player is {clans::owner.%player%}:
if {invite::enabled::%arg-2%.%player%} is not set:
add arg-2 parsed as a player to {_invitee.%player%::%arg-2 parsed as a player%}
add player to {_inviter.%arg-2 parsed as a player%::%player%}
set {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%} to {clans::id.%player%}
set {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::name::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%} to {clans::name::%{clans::id.%player%}%}
set {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::tag::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%} to {clans::tag::%{clans::id.%player%}%}
set {invite::enabled::%arg-2%.%player%} to true
send "{@prefix} &aInvited %arg-2%!"
send "{@prefix} &b%player% has invited you to his clan, %{clans::name::%{clans::id.%player%}%}% (%{clans::tag::%{clans::id.%player%}%}%). Do /clan accept %player% to accept the clan invite" to arg-2 parsed as a player
else if {clans::admins::%{clans::id.%player%}%} contains player:
if {invite::enabled::%arg-2%.%player%} is not set:
add arg-2 parsed as a player to {_invitee.%player%::%arg-2 parsed as a player%}
add player to {_inviter.%arg-2 parsed as a player%::%player%}
set {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%} to {clans::id.%player%}
set {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::name::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%} to {clans::name::%{clans::id.%player%}%}
set {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::tag::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%} to {clans::tag::%{clans::id.%player%}%}
set {invite::enabled::%arg-2%.%player%} to true
send "{@prefix} &aInvited %arg-2%!"
send "{@prefix} &b%player% has invited you to his clan, %{clans::name::%{clans::id.%player%}%}% (%{clans::tag::%{clans::id.%player%}%}%). Do /clan accept %player% to accept the clan invite" to arg-2 parsed as a player
else:
send "{@prefix} &4 No Permission!"
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "accept":
if {clans::enabled.%player%} is not set:
loop {inviter.%player%::*}:
if loop-value is arg-2:
set {_invitecheck.%player%} to true
if {_invitecheck.%player%} is true:
send "{@prefix} &aAccepted invite to %arg-2%'s clan!"
send "{@prefix} &a %player% accepted your clan invite!" to arg-2 parsed as a player
set {clans::id.%player%} to {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%arg-2%}
delete {clans::%{_invitee.%arg-2%}%::id::%arg-2%}
delete {clans::%{_invitee.%arg-2%}%::name::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%}
delete {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::tag::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%}
else:
send "{@prefix} &4Invalid Clan!"
else:
send "{@prefix} &4You are already in a clan!"
else if arg-1 is "deny":
if arg-2 is "confirm":
delete {clans::id.%player%}
send "{@prefix} &cDenied Clan Invite"
send "{@prefix} &c%player% had denied your clan invite." to arg-2 parsed as a player
delete {clans::%{_invitee.%arg-2%}%::id::%arg-2%}
delete {clans::%{_invitee.%arg-2%}%::name::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%}
delete {clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::tag::%{clans::%{_invitee.%player%::%arg-2 parsed as a player%}%::id::%player%}%}
else if arg-1 is "leave":
if {clans::enabled.%player%} is "true":
if player is not {clans::owner::%{clans::id.%player%}%}:
if arg-2 is "confirm":
send "{@prefix} &cYou have left your clan!"
loop {clans::members::%{clans::id.%player%}%::*}:
send "{@prefix} &c%player% has left your clan. o7 in the chat"
delete {clans::id.%player%}
delete {clans::enabled.%player%}
else:
send "{@prefix} &cAre you sure you want to leave? do /clan leave confirm to leave."
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "kick":
if {clans::enabled.%player%} is "true":
if player is {clans::owner::%{clans::id.%player%}%}:
if arg-2 is not {clans::owner::%{clans::id.%player%}%}:
if {clans::admins::%{clans::id.%player%}%::*} does not contain arg-2:
if arg-3 is "confirm":
send "{@prefix} &cYou have been kicked from your clan!" to arg-2 parsed as a player
loop {clans::members::%{clans::id.%player%}%::*}:
send "{@prefix} &c%player% has left the clan. o7 in the chat"
delete {clans::id.%arg-2%}
delete {clans::enabled.%player%}
else:
send "{@prefix} &cAre you sure you want to kick %arg-2%? do /clan kick %arg-2% confirm to leave."
else if {clans::admins::%{clans::id.%player%}%::*} contains player:
if arg-2 is not {clans::owner::%{clans::id.%player%}%}:
if {clans::admins::%{clans::id.%player%}%::*} does not contain arg-2:
if arg-3 is "confirm":
send "{@prefix} &cYou have been kicked from your clan!" to arg-2 parsed as a player
loop {clans::members::%{clans::id.%player%}%::*}:
send "{@prefix} &c%player% has left the clan. o7 in the chat"
delete {clans::id.%arg-2%}
delete {clans::enabled.%player%}
else:
send "{@prefix} &cAre you sure you want to kick %arg-2%? do /clan kick %arg-2% confirm to leave."
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "promote":
if {clans::enabled.%player%} is "true":
if {clans::members::%{clans::id.%player%}%::*} contains arg-2:
if player is {clans::owner::%{clans::id.%player%}%}:
add arg-2 to {clans::admins::%{clans::id.%player%}%::*}
send "{@prefix} &aPromoted %arg-2% to admin!"
send "{@prefix} &aYou have been promoted to admin in your clan!" to arg-2 parsed as a player
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "demote":
if {clans::enabled.%player%} is "true":
if {clans::admins::%{clans::id.%player%}%::*} contains arg-2:
if player is {clans::owner::%{clans::id.%player%}%}:
add arg-2 to {clans::admins::%{clans::id.%player%}%::*}
send "{@prefix} &cDemoted %arg-2% to Member!"
send "{@prefix} &cYou have been demoted to member in your clan!" to arg-2 parsed as a player
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "tag":
if {clans::enabled.%player%} is "true":
if arg-2 is "get":
send "{@prefix} &bYour Clan Tag is: %{clans::tag::%{clans::id.%player%}%}%"
else if arg-2 is "set":
if player is {clans::owner::%{clans::id.%player%}%}:
if arg-3 is set:
set {clans::tag::%{clans::id.%player%}%} to arg-3
send "{@prefix} &aChanged Clan Tag to: %arg-3%"
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "stats":
set {clans::sortkills::*} to sorted {clans::kills::*}
send "{@prefix} &bClan Kills:"
set {_c} to 1
loop {clans::sortkills::*}:
send "##%{_c}% | %{clans::name::%loop-index%}% | %loop-value%"
add 1 to {_c}
delete {_c}
delete {clans::sortkills::*}
else if arg-1 is "members":
if {clans::enabled.%player%} is "true":
send "{@prefix} &cClan Members:"
loop {clans::members::%{clans::id.%player%}%::*}:
send "%loop-value%"
else:
send "{@prefix} &4You are not in a clan!"
else if arg-1 is "credits":
send "&bThis skript was created by TechnicalityMC and was made specifically for LIFEDUPZ.&r", and "&bIf this skript is used outside of lifedupz, dm me at Tech##3251 please"
on death of player:
if {clans::enabled.%attacker%} is "true":
add 1 to {clans::kills::%{clans::id.%attacker%}%}
command /clanchat <string>:
trigger:
if {clans::enabled.%player%} is "true":
loop {clans::members::%{clans::id.%player%}%::*}:
send "&8[&c&lCLANCHAT&8] &r| %player's display name%: &b%arg-1%"
on tab complete of "/clan" or "/clans" or "/c":
if {clans::enabled.%player%} is "true":
if player is {clans::owner::%{clans::id.%player%}%}:
set tab completions for position 1 to "delete", "invite", "leave", "kick", "promote", "demote", "tag", "stats", "members", "credits"
else if {clans::admins::%{clans::id.%player%}%::*} contains player:
set tab completions for position 1 to "invite", "leave", "kick", "tag", "stats", "members", "credits"
else:
set tab completions for position 1 to "leave", "tag", "stats", "members", "credits"
else:
set tab completions for position 1 to "create", "stats", "credits"
if tab arg-1 is "create":
set tab completions for position 2 to "<Name Of Clan>"
set tab completions for position 3 to "<Tag Of Clan>"
else if tab arg-1 is "invite":
loop all players:
add "%loop-player%" to tab completions for position 2
else if tab arg-1 is "accept":
loop {inviter.%player%::*}:
add "%loop-value%" to tab completions for position 2
else if tab arg-1 is "deny":
loop {inviter.%player%::*}:
add "%loop-value%" to tab completions for position 2
else if tab arg-1 is "kick":
loop all players:
add "%loop-player%" to tab completions for position 2
else if tab arg-1 is "promote":
loop all players:
add "%loop-player%" to tab completions for position 2
else if tab arg-1 is "demote":
loop all players:
add "%loop-player%" to tab completions for position 2
else if tab arg-1 is "tag":
set tab completions for position 2 to "get", "set"