So i want to have custom ranks as {Legend.%player%} and if i do like this
If they have default its another message. Why doesn't it work?
on join:
if {Legend.%player%} is set:
set join message to "&c%player% &9Joined the server!"
if {Default.%player%} is set:
set join message to "Default test"
If they have default its another message. Why doesn't it work?
on join:
if {Legend.%player%} is set:
set join message to "&c%player% &9Joined the server!"
if {Default.%player%} is set:
set join message to "Default test"