So I made a skript that spawns items at a specific place but it adds up too much. I can't figure out how to add a limiter to the skript. I need it to start generating again after it has been collected.
This is some of my code:
every 10 ticks:
if {summon} is "enabled":
drop {boost::gen} of sand at location(27.5, -57, 2.5, world "testworld") without velocity
drop {boost::gen} of stone at location(17.5, -55, -32.5, world "testworld") without velocity
drop {boost::gen} of iron ingots at location(-37.5, -47, -20.5, world "testworld") without velocity
(this is for 3 dif gens)
Any help would be great
This is some of my code:
every 10 ticks:
if {summon} is "enabled":
drop {boost::gen} of sand at location(27.5, -57, 2.5, world "testworld") without velocity
drop {boost::gen} of stone at location(17.5, -55, -32.5, world "testworld") without velocity
drop {boost::gen} of iron ingots at location(-37.5, -47, -20.5, world "testworld") without velocity
(this is for 3 dif gens)
Any help would be great