Is it possible to play sound following the player?

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ImMeh

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Jul 14, 2019
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The title says it all. I know you can do "play sound "[sound]" with volume 1 and pitch 1 at all players for player", and it works just fine with quick sounds. But if I want to play music to the player like "music.creative", it's gonna stay fixed to a couple locations in the world. I was just wondering if you could make the sound follow the player.
 
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