Code:
command /autocompress:
permission: mvp++
permission message: &cError! You don't have permission to that command!
trigger:
if {acomp.%player%} is not set:
set {acomp.%player%} to true
send "&aToggled your autocompress"
else if {acomp.%player%} is set:
delete {acomp.%player%}
send "&aToggled your autocompress"
every 1 seconds:
loop all players:
if {acomp.%loop-player%} is set:
if loop-player has 16 oak logs:
give loop-player 1 brown dye named "&7&lCompressed Wood Fragment" with lore "&a&lTrade in spawn"
remove 16 oak logs from loop-player
if loop-player has 16 cobblestone:
give loop-player 1 grey dye named "&7&lCompressed Stone Fragment" with lore "&a&lTrade in spawn"
remove 16 cobblestone from loop-player
if loop-player has 16 iron ingots:
give loop-player 1 white dye named "&f&lCompressed Iron Fragment" with lore "&a&lTrade in spawn"
remove 16 iron ingots from loop-player
if loop-player has 16 emeralds:
give loop-player 1 lime dye named "&a&lCompressed Emerald Fragment" with lore "&a&lTrade in spawn"
remove 16 emeralds from loop-player
if loop-player has 16 gold ingots:
give loop-player 1 yellow dye named "&e&lCompressed Gold Fragment" with lore "&a&lTrade in spawn"
remove 16 gold ingots from loop-player
if loop-player has 16 diamonds:
give loop-player 1 light blue dye named "&b&lCompressed Diamond Fragment" with lore "&a&lTrade in spawn"
remove 16 diamonds from loop-player
if loop-player has 16 netherite ingots:
give loop-player black dye named "&8&lCompressed Netherite Fragment" with lore "&a&lTrade in spawn"
remove 16 netherite ingots from loop-player
if loop-player has 16 packed ice:
give loop-player 1 ice named "&b&lCompressed Ice Fragment" with lore "&a&lTrade in spawn"
remove 16 packed ice from loop-player
if loop-player has 16 netherrack:
give loop-player 1 redstone dust named "&c&lCompressed Netherrack Fragment" with lore "&a&lTrade in spawn"
remove 16 netherrack from loop-player