I need help testing this small skript I made using skbee 3.6 I don't have access to a server environment so I cant manually test this.
Python:
on load:
set {shard-1} to prismarine shard named "&r&l&bIce Shard" with lore "&7A hardend shard of ice"
register new shaped recipe for prismarine shard named "&r&l&bIce Shard" using ice, packed ice, ice, packed ice, diamond, packed ice, ice, packed ice, and ice with id "c_shard-1"
set {armor-sets::head} to leather helmet named "Ice Chestplate"
loop {armor-sets::*}:
apply attribute modifier to loop-value:
attribute: generic.attack_damage
id: "minecraft:custom_1746326446257"
slot: armor_slot_group
amount: 5
operation: add_number
apply attribute modifier to loop-value:
attribute: generic.armor
id: "minecraft:custom_1746326473380"
slot: armor_slot_group
amount: -4
operation: add_number
apply attribute modifier to loop-value:
attribute: generic.armor_toughness
id: "minecraft:custom_1746326483289"
slot: armor_slot_group
amount: -8
operation: add_number
register new shaped recipe for leather helmet named "Ice Chestplate" using blue ice, air, blue ice, blue ice, {shard-1}, blue ice, blue ice, blue ice, and blue ice with id "hat-1"