Is it possible to change player's tool's item type so it keeps the lore and name?
nvm got it working with this
Code:
command /setitemtype <item>:
trigger:
set player's tool's item type to arg-1
nvm got it working with this
Code:
command /setitemtype <item>:
trigger:
set {_nbt} to nbt of player's tool
set {_item} to arg-1 with nbt "%{_nbt}%"
set player's tool to {_item}