how do i detect if a player killed themselves?

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Code:
on damage:
    if victim is attacker:
        cancel event

on place lava on player location:
[tab]cancel event
#if this not work, try to compare event-location with player-location

I don't know how to be sure if a player committed suicide in another modes.
 
Last edited:
Code:
on death:
  if attacker is a player:
    set {_player} to %victim%
    if %{_player}% is %attacker%:
this detects if the attacker is the player type the other code below if you have an error send them to me!