on place of chest:
If name of player's tool is "&aAuto Sell Chest":
add location of event-block to {asc::%player%::*}
{playerlog::*} does not contain player:
add player to {playerlog::*}
send "Added c:"
create hologram with line "&aAuto Sell Chest" at location 1 meter above location of event-block and store in {test::*}
append "<light green>Test" to the created hologram
on break of chest:
loop {playerlog::*}:
loop {asc::%loop-value-1%::*}:
loop-value-2 = location of event-block:
delete {asc::%loop-value-1%::%loop-index-2%}
send "Deleted."
delete holo {test::*}
stop
How do I delete the hologram at 1 location and not all of them in {test::*}
If name of player's tool is "&aAuto Sell Chest":
add location of event-block to {asc::%player%::*}
{playerlog::*} does not contain player:
add player to {playerlog::*}
send "Added c:"
create hologram with line "&aAuto Sell Chest" at location 1 meter above location of event-block and store in {test::*}
append "<light green>Test" to the created hologram
on break of chest:
loop {playerlog::*}:
loop {asc::%loop-value-1%::*}:
loop-value-2 = location of event-block:
delete {asc::%loop-value-1%::%loop-index-2%}
send "Deleted."
delete holo {test::*}
stop
How do I delete the hologram at 1 location and not all of them in {test::*}