Discord Thread Help with player location

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Aug 5, 2023
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my current skript is

code_language.skript:
command /spawn:
    trigger:
        set {spawnLocation::%player's uuid%} to location of player
        send "&6&lSPAWN &7» &eWait 5 &6Seconds&e!" to player
        wait 100 ticks
        if location of player is not {spawnLocation::%player's uuid%}:
            send "&6&lSPAWN &7» &cYou moved! The teleportation has been cancelled." to player
        else:
            teleport player to {sspawn}
            send "&6&lSPAWN &7» &eWelcome to &6Spawn&e!" to player
            delete {spawnLocation::%player's uuid%}

It works, but even the slightest mouse movement causes it to cancel. Any help?

Posted by: 9936.rar from the skUnity Discord. View the thread on skUnity Discord here
 
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