Hey I created a queue for a game that I'm trying to make, and i want it to teleport all queued players within 30 seconds to a location (if there are 2 players).
My current Skript:
command /join:
trigger:
if {Queue::*} does not contain player:
add player to {Queue::*}
send "&7You joined the queue."
execute player command "warp Lobby"
else:
send "&7You are already queued. To leave type &f/leave&7."
command /queue:
trigger:
send "&7Players in queue: %{Queue::*}%"
command /leave:
trigger:
remove player from {Queue::*}
send "&7You are no longer queued!"
My current Skript:
command /join:
trigger:
if {Queue::*} does not contain player:
add player to {Queue::*}
send "&7You joined the queue."
execute player command "warp Lobby"
else:
send "&7You are already queued. To leave type &f/leave&7."
command /queue:
trigger:
send "&7Players in queue: %{Queue::*}%"
command /leave:
trigger:
remove player from {Queue::*}
send "&7You are no longer queued!"