This function is to move the menu using the Player Inventory production stand.
However, if you put the item on the Player Inventory counter,
It can be moved, but there is still a residue of the item you uploaded.
If you go into the inventory and double-click it, it disappears
This makes me uncomfortable.
I'm sorry I can't speak English.
Give them a hand.
Code:
on inventory click:
if clicked inventory is player's current inventory:
if clicked slot is 1 or 2 or 3 or 4:
cancel event
execute player command "/menu"
if clicked slot is 0:
cancel event
close player's inventory
show crafting table to player
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