Skript Version: 2.2-dev27
skStuff Version: v1.6.4.1-fork-1.12
SKquery Version: v3.22.1
Minecraft Version: 1.12
---
Full Code:
Errors on Reload:
Other Useful Info:
When using the give command for this, this exact item NBT works(Without the extra "'s as normal) however it doesn't appear to be a valid Item Data for some reason when it comes to the skStuff fork.
At this point I'm just trying to open a Chest using a Custom Skull with that Exact NBT Data in slot 0
I"m wondering if somehow the NBT data format is different from what it's normally supposed to be.
This is a note at the bottom of the code so I don't forget where I got it from.
#/give @p skull 1 3 {display:{Name:"Vegemite"},SkullOwner:{Id:"3fd44f85-9f07-4a4e-9854-ee57476ce1b8",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWU4ODkwODc0YTMwNjZmNDI2ZTY2ZTM3NDM4ZjQ1YWIyOWE1YmYyNTgyZGI3M2NiNGNmZjY5NTRhNTc4ZWYifX19"}]}}}
Have you tried searching the docs? Yes. Doc doesn't have an exact example of NBT Use if it was changed at all.
Have you tried searching the forums? No.
skStuff Version: v1.6.4.1-fork-1.12
SKquery Version: v3.22.1
Minecraft Version: 1.12
---
Full Code:
code_language.skript:
command /skullist [<text=Menu>]:
executable by: players
usage: /skulllist
trigger:
if arg 1 is "Menu":
wait 2 ticks
open chest with 1 rows named "&2Skull List &7- &0Test" to player
Format slot 0 of player to skull with custom nbt "{display:{Name:""Vegemite""},SkullOwner:{Id:""3fd44f85-9f07-4a4e-9854-ee57476ce1b8"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWU4ODkwODc0YTMwNjZmNDI2ZTY2ZTM3NDM4ZjQ1YWIyOWE1YmYyNTgyZGI3M2NiNGNmZjY5NTRhNTc4ZWYifX19""}]}}}"
Errors on Reload:
code_language.skript:
29.07 13:15:34 [Server] ERROR [Skript] ':{Name:""Vegemite""},SkullOwner:{Id:""3fd44f85-9f07-4a4e-9854-ee57476ce1b8"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWU4ODkwODc0YTMwNjZmNDI2ZTY2ZTM3NDM4ZjQ1YWIyOWE1YmYyNTgyZGI3M2NiNGNmZjY5NTRhNTc4ZWYifX19""}]}}}"' is not a valid item data (skulls.sk, line 8: Format slot 0 of player to skull with custom nbt "{display:{Name:""Vegemite""},SkullOwner:{Id:""3fd44f85-9f07-4a4e-9854-ee57476ce1b8"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWU4ODkwODc0YTMwNjZmNDI2ZTY2ZTM3NDM4ZjQ1YWIyOWE1YmYyNTgyZGI3M2NiNGNmZjY5NTRhNTc4ZWYifX19""}]}}}"')
Other Useful Info:
When using the give command for this, this exact item NBT works(Without the extra "'s as normal) however it doesn't appear to be a valid Item Data for some reason when it comes to the skStuff fork.
At this point I'm just trying to open a Chest using a Custom Skull with that Exact NBT Data in slot 0
I"m wondering if somehow the NBT data format is different from what it's normally supposed to be.
This is a note at the bottom of the code so I don't forget where I got it from.
#/give @p skull 1 3 {display:{Name:"Vegemite"},SkullOwner:{Id:"3fd44f85-9f07-4a4e-9854-ee57476ce1b8",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWU4ODkwODc0YTMwNjZmNDI2ZTY2ZTM3NDM4ZjQ1YWIyOWE1YmYyNTgyZGI3M2NiNGNmZjY5NTRhNTc4ZWYifX19"}]}}}
Have you tried searching the docs? Yes. Doc doesn't have an exact example of NBT Use if it was changed at all.
Have you tried searching the forums? No.