This is the code. For some reason it will not register the event-entity as a creeper.
But it will work for skeletons, and zombies?
[doublepost=1601263721,1601263350][/doublepost]It is under this trigger
[doublepost=1601264447][/doublepost]nevermind. solved. my else statement was not working properly aparently
But it will work for skeletons, and zombies?
Code:
#
# CREEPER
else if event-entity is a creeper:
set {%player%.targetMob} to "CREEPER"
set {_monsterHealth} to {@CREEPER}
set {_monsterEffects::*} to {@CREEPER EFFECTS}
set {_monsterItems::*} to {@CREEPER ITEMS}
set {_monsterFly} to false
Code:
on right click on mob: