Dropped items higher than 64 not visible on ground?

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Sordrin

New Member
Apr 28, 2020
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0
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If I do:

Code:
command /testdrop:
    trigger:
        drop 64 of stone at player

or less, it physically drops the stack on the ground and I can hear it "pop" when I pick it up.

If I change that to:

Code:
command /testdrop:
    trigger:
        drop 128 of stone at player

for example, it drops 2 stacks that I can pick up, but they are not visible, and do not "pop" when picked up. Even if I log out and back in, they are still invisible.

Is this a bug or something I can code against?

I guess for now I will divide them into separate drops in a loop or something if nothing else.

Thanks!
 
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