If I do:
or less, it physically drops the stack on the ground and I can hear it "pop" when I pick it up.
If I change that to:
for example, it drops 2 stacks that I can pick up, but they are not visible, and do not "pop" when picked up. Even if I log out and back in, they are still invisible.
Is this a bug or something I can code against?
I guess for now I will divide them into separate drops in a loop or something if nothing else.
Thanks!
Code:
command /testdrop:
trigger:
drop 64 of stone at player
or less, it physically drops the stack on the ground and I can hear it "pop" when I pick it up.
If I change that to:
Code:
command /testdrop:
trigger:
drop 128 of stone at player
for example, it drops 2 stacks that I can pick up, but they are not visible, and do not "pop" when picked up. Even if I log out and back in, they are still invisible.
Is this a bug or something I can code against?
I guess for now I will divide them into separate drops in a loop or something if nothing else.
Thanks!