Hi, I am trying to make a menu item that can be clicked to open a navigator but is locked to one slot
Using events such as "on drop" and "on inventory click" and then cancelling the event i can stop players both moving and dropping the item.
However the issue is that player are still able to swap the slot using hotkeys to empty slots in the inventory or chests, is there anyway to prevent this.
Any help would be great, thanks
Posted by: ctrlcheeb from the skUnity Discord. View the thread on skUnity Discord here
Using events such as "on drop" and "on inventory click" and then cancelling the event i can stop players both moving and dropping the item.
However the issue is that player are still able to swap the slot using hotkeys to empty slots in the inventory or chests, is there anyway to prevent this.
Any help would be great, thanks
Posted by: ctrlcheeb from the skUnity Discord. View the thread on skUnity Discord here