Can I see the code you're using?
Actually I just realized it does not work at all! when I spawn the falling blocks It just turns them into bedrock
on right click:
if player's tool is tnt:
if uncolored name of the tool of player is "Explosive":
if {totalmana.%player%} >= 100:
if {cooldown.hyperion.%player%} is false:
set {cooldown.hyperion.%player%} to true
send "&aItem Ability &6Explosive &b-100 Mana"
remove 100 from {totalmana.%player%}
set {_damage} to 2 * (1 + ({manapoolcap.%player%} / 100) * 0.2)
loop blocks in radius 5 around player:
spawn falling block of loop-block at loop-block
set loop-block to bedrock
push last spawned falling block up with force 1
push last spawned falling block forwards with force 5
chance of 40%:
create a fake explosion at {_block}
loop all entities in radius 5 around the player:
if loop-entity isn't a player:
damage loop-entity by {_damage}
wait 5 ticks
set {cooldown.hyperion.%player%} to false
else:
send "&cYou dont have enough mana to use this ability"
[doublepost=1615296393,1615216044][/doublepost]boop?
[doublepost=1615382782][/doublepost]Someone help please!