Client side respawn packet

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Jacob105

Active Member
Aug 7, 2020
75
1
8
I'm making a disguise and need to refresh the player after they disguise, I've been using a temporary workaround:
Code:
            kill player
            force player to respawn

While this works, a death would be added to their stats and a death message.
I'm aware they can be changed, but I'd prefer to cut out the middle man and just fire a respawn packet.
How would I go about doing this?

I'm using:
Skript 2.12.0 and skript-reflect 2.6
 
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