Solved Client side pumpkin

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for your imports

upload_2020-3-5_13-49-13.png


and with skript-mirror v2.0.0 the pumpkin still on my feet
 
keep it at 2 can u check these 2 instead:

Code:
import:
    com.comphenix.protocol.PacketType
    com.comphenix.protocol.events.PacketContainer
 
No error

upload_2020-3-5_14-40-29.png


but nothing
upload_2020-3-5_14-41-1.png


Code used :
Code:
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
 
        set itemstack field 0 of {_packet} to pumpkin
        set int pnum 1 of {_packet} to 4
        wait a tick
        send player packet {_packet}
 
Code:
import:
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer

command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to Short(4)
    {_packet}.getIntegers().write(1, {_slot})
        wait a tick
        send player packet {_packet}
 
Code:
import:
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer
 
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to Short(4)
        {_packet}.getIntegers().write(1, {_slot})
        wait a tick
        send player packet {_packet}

upload_2020-3-5_14-58-45.png
 
On my feet but look I got something instruting

upload_2020-3-5_15-29-57.png


Full code

Code:
import:
    java.lang.System
    java.lang.String as JavaString
    java.lang.Math
    org.bukkit.Location
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer
 
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to new Short(4)
        {_packet}.getHandle().getIntegers().write(1, {_slot})
        wait a tick
        send player packet {_packet}
 
On my feet but look I got something instruting

View attachment 4331

Full code

Code:
import:
    java.lang.System
    java.lang.String as JavaString
    java.lang.Math
    org.bukkit.Location
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer
 
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to new Short(4)
        {_packet}.getHandle().getIntegers().write(1, {_slot})
        wait a tick
        send player packet {_packet}

well idk atm will look later sry
 
On my feet but look I got something instruting

View attachment 4331

Full code

Code:
import:
    java.lang.System
    java.lang.String as JavaString
    java.lang.Math
    org.bukkit.Location
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer
 
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to new Short(4)
        {_packet}.getHandle().getIntegers().write(1, {_slot})
        wait a tick
        send player packet {_packet}
Try
Code:
set {_packet}.getHandle().b to 1
 
Last edited:
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nah
upload_2020-3-5_18-5-7.png


Code that I tried :

Code:
import:
    java.lang.System
    java.lang.String as JavaString
    java.lang.Math
    org.bukkit.Location
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer
 
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to new Short(4)
        set {_packet}.getHandle().b to 1
        wait a tick
        send player packet {_packet}
 
nah View attachment 4333

Code that I tried :

Code:
import:
    java.lang.System
    java.lang.String as JavaString
    java.lang.Math
    org.bukkit.Location
    java.lang.Short
    com.comphenix.protocol.events.PacketContainer
 
command /packettest:
    trigger:
        set {_packet} to new play_server_entity_equipment packet
        set int pnum 0 of {_packet} to player.getHandle().getId()
        set itemstack field 0 of {_packet} to pumpkin
        set {_slot} to new Short(4)
        set {_packet}.getHandle().b to 1
        wait a tick
        send player packet {_packet}
Is that with skript-mirror 1.0.0? If so, try 2.0.0
 
uwu I don't know why but when I got Skript-mirror 2.0.0 my server took 10 mins to load but i'll try ;/
[doublepost=1583431168,1583429712][/doublepost]Ok so finnally my server loaded and now the pumpkin go on my leggings

May be we are on the way :emoji_slight_smile:
Is that with skript-mirror 1.0.0? If so, try 2.0.0

upload_2020-3-5_18-58-34.png
 
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