The way I save my items is like so:
But how could I check the items, say in a "every 5 seconds" event, to take away an item.
Such as:
code_language.skript:
on inventory close:
if inventory name of player's current inventory "Vault":
loop 9 times:
set {vault.items.%player%::%loop-number - 1%} to slot "%loop-number - 1%" parsed as an integer of current inventory of player
Such as:
code_language.skript:
every 5 seconds:
take 1 stone from {vault.items.%player%::%loop-number - 1%}