Solved Can't understand this section: (skript-gui)

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za_breado

Member
Apr 12, 2024
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I am having an issue where if I try run a command on click of a gui slot, it throws this error (attached below)

Skript Addons: skript-gui, skRayFall, SkBee, Skellet

Code:
Code:
command /gui:
    trigger:
        create a gui with virtual chest named "&c&lCOMPACTOR" with 1 rows:
            make gui slot 0 to red glass pane named " "
            make gui slot 8 to red glass pane named " "
            if {compactors::%player's uuid%::*} contains "stone":
                make gui slot 1 to stone named "&2&lSTONE ✔"
            else:
                make gui slot 1 to glowing grey wool named "&4&lSTONE ❌"
           
            if {compactors::%player's uuid%::*} contains "coal":
                make gui slot 2 to coal block named "&2&lCOAL ✔"
            else:
                make gui slot 2 to glowing grey wool named "&4&lCOAL ❌"
           
            if {compactors::%player's uuid%::*} contains "iron":
                make gui slot 3 to iron block named "&2&lIRON ✔"
            else:
                make gui slot 3 to glowing grey wool named "&4&lIRON ❌"
           
            if {compactors::%player's uuid%::*} contains "gold":
                make gui slot 4 to gold block named "&2&lGOLD ✔"
            else:
                make gui slot 4 to glowing grey wool named "&4&lGOLD ❌"
           
            if {compactors::%player's uuid%::*} contains "diamond":
                make gui slot 5 to diamond block named "&2&lDIAMOND ✔"
            else:
                make gui slot 5 to glowing grey wool named "&4&lDIAMOND ❌"
           
            if {compactors::%player's uuid%::*} contains "emerald":
                make gui slot 6 to emerald block named "&2&lEMERALD ✔"
            else:
                make gui slot 6 to glowing grey wool named "&4&lEMERALD ❌"
               
            if {docompact::%player's uuid%} is true:
                make gui slot 7 to glowing green wool named "&2&lCOMPACTING ENABLED ✔" to run:
                    play sound "block.note_block.bass" at volume 100 at pitch 1 to player
            else:
                make gui slot 7 to glowing red wool named "&4&lCOMPACTING DISABLED ❌" to run:
                    play sound "block.note_block.bass" at volume 100 at pitch 1 to player
            open last gui to player
            stop
 

Attachments

  • problem.png
    problem.png
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Last edited:
It throws that error because that's not proper syntax.
I don't know much about skript-gui (seeing as I've never used it) but I know that you shouldn't need the to run. Try
AppleScript:
make gui slot 7 to glowing green wool named "&2&lCOMPACTING ENABLED ✔":
    play sound "block.note_block.bass" at volume 100 at pitch 1 to player
 
It throws that error because that's not proper syntax.
I don't know much about skript-gui (seeing as I've never used it) but I know that you shouldn't need the to run. Try
AppleScript:
make gui slot 7 to glowing green wool named "&2&lCOMPACTING ENABLED ✔":
    play sound "block.note_block.bass" at volume 100 at pitch 1 to player
I tried that before, but it played the sound when I opened the gui, and didn't play it when I clicked on the block
 
Is it possible that you forgot to indent the code line, which would result in an empty configuration section and a play sound on the GUI open?